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Voxel Sets
Lua Scripts
18

NoxCorp Bacterium 2

NoxCorp

Static

No attributes :-(

Showroom and BP dispenser on Alioth (near Market 17) ::pos{0,2,36.4289,57.9012,22.7369} Surrogate VR: NoxCorp Showroom NoxCorp Bacterium is a pet simulator game and stylish aquarium for your ship or base. Grow up to 4 pets at a time, each with unique appearance and characteristics. Each one will evolve multiple times during its life. The lifespan of a bacteria is up to 100 days, you should feed them at least twice a week. Bacterium 2 is a complete rewrite using the LUA screen API. The graphics are much sharper and run at a higher framerate. The screens are very efficient (500k render cost per screen) so will not give you performance/lag problems. The programming board on the right of Bacterium has many LUA params you can customise. You can change the colours and show/hide different elements. The programming board on the left is for the lighting inside Bacterium. I have added a simple DRM free script which can be used to set the lights. LUA updates in development including: ✓ New evolutions and appearances [Completed Oct 2022] - Fighting - Breeding - Transferring pets between units Bacterium 2 comes on a DRM protected dynamic core XS which allows easy repositioning on your ship or base. Custom install direct into your construct is possible but costs more. Contact me for details. Dimensions: Width: 500cm (20 voxels) Height: 375cm (15 voxels) Depth: 150cm (6 voxels) Screen size: Transparent Screen L Need a custom install or tweaks? Contact nekranox#6279 for more information. Readme file provided with full instructions for use: https://noxcorp.tech/b2-readme.txt

Token: 3 Mħ
BP: 1 Mħ
9

Beach House

Creator

Static

No attributes :-(

This construct was a build featured by NQ on the Dual Universe Twitter in 2020! A luxury beach house for low-key private parties with close friends, or time away from the hustle and bustle of Alioth's busy marketplaces! Includes "Blue Mesa" & "Stone Desert" artwork by RL Cody Rauh ( aka. Creator in DU )

BP: 1 Mħ
9

OUTPOST 22

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

50% off blueprint price at the moment on dispenser Loaded industries presents the latest large static OUTPOST 22 you can visit in VR search for loaded industries, Give your tile a style that it deserves with the outpost 22, Large core static building that can be use as anything you like, plenty of space for being used as a factory or a build box with viewing balcony or just store your small ships or medium ship in the lower floor with with second floor space and landing pad on top this building requires around 39k of honeycomb mostly plastic which if you have full talents for making plastic will be around 330k of ore to make and at current ore prices will cost you around 5 million in ore 25% off for the rest of november on dispenser at our location 7.5 million

BP: 10 Mħ
51

Loadeds showroom factory and more

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

50% off blueprint price at the moment on dispenser NEW LOCATION FOR FULL RELEASE ::pos{0,2,35.9865,105.7206,-47.7959} FEW TILES AWAY FROM MARKET 6 Maybe your new home ? this large core standing 82 meters tall with ground floor showroom with factory/office/living space and roof top landing pad might just be for you it has it all at a bargain price. you can also copy and paste the container racks to make more if needed. its a must visit you can visit in vr search: loaded industries, make sure you check all elevators and vist all floors, and can purchase a bp at the location near the front enterance any questions please dm me on discord.

BP: 10 Mħ
1

Ikara Fuel Tower S01 (DRM)

Ikara Industries

Static

No attributes :-(

Ikara Industries presents the "Ikara Fuel Tower S01". You need fuel, but don't want to build a fuel station at your place because it doesn't fit into the cityscape Then the "Ikara Fuel Tower S01" is just the thing for you. With this Fuel Tower all fuels can be produced. The Tower includes: - 6 separate units to produce fuel for Nitron, Xeron, Kergon-X1 to X4. - 2 L container for pure ore - 4 L containers for each fuel - container script (du-storage-monitoring) provided by Jericho1060 - door script (RestrictedAccessDoor) provided by Davemane42 - S Core What else you should know: - The scripts have DRM, but can easily be replaced with your own (upper keyboard is the container script, lower the door script) - All screens must be turned on once manually. VR: Ikara Industries or Ikara Industries Exchange Where to buy ? Ikara Industries or Ikara Industries Exchange (on the Alioth Exchange Yellow Hall) Questions? - Message @Ikara2184#2629 on discord.

BP: 6 Mħ
12

Landfall pads L - ADMI

Gray (GrayLeader)

Static

No attributes :-(

Landfall pads large core landing zone. vr ADMI Build Store or visit ::pos{0,2,-24.6313,16.8071,150.4663}. (Large static core) questions emladra#8532

BP: 2 Mħ
11

Hadron Factory Core L v6

Hadron

Static

No attributes :-(

Hadron L Factory Hadron proudly presents our first L core factory template in our signature voxel style. 2 years and 6 iterations later, our factory core has been optimized to incorporate a clever container bus system for easy manufacturing. The bus system uses a “master container > transfer unit > bus container” format and was designed in such a way, that by using S Containers on the outer edges of the core, all products and parts (eg. steel, hydraulics, frames) can be distributed to all floors that require them for further production. This method of distribution was intended to support industry for every craftable in the game and requires the minimal amount of effort to do so. The factory has no voxel walls as it is intended for 4 additional L core shells (joining up at the center of the factory core) to make up the voxel surround. It has been designed this way to reduce lag on the central factory core itself by allowing for you to create your own voxel shell around the factory on these outer “shell cores”. This allows for additional storage or industry to be added to the free space in these shell cores. Container Hubs placed on these outer shell cores can be moved to the central monitor walls, keeping them separate from the main factory itself, allowing easy access to them from the center of the main factory core. Layout Ground Floor - Refining and Pure Products The ground floor comes with a central console for accessing multiple Container Hubs and has 8 Mining Unit holders for on site harvesting of Ore. The Ore is then fed to a series of Refiners and from there, the Pure material gets fed to Smelters, Chemical Industries, Glass Furnaces or Recyclers for conversion into Products or made into Scrap/Fuel. 1st Floor - Intermediary Parts and Complex Parts The 1st floor uses the bus system to receive the Products from the floor below and has been arranged to support the production of all Intermediary Part and Complex Parts. These Parts are then fed back to the bus for distribution to the floors above. 2nd Floor - Structural Parts and Functional Parts The 2nd floor uses the bus system to receive all Products, Intermediary Parts and Complex Parts from the floors below. This floor has been arranged to support the remaining Structural Parts and Functional Parts production, completing the entirety of the games most common Parts for distribution via the bus system to the remaining 2 floors. 3rd Floor Exceptional Parts and Warp Cells The 3rd floor is intended for production of Exceptional Parts. These are specialized parts for use in high tier production and are mostly optional. We advise using this floor for the production of Warp Cells as Exceptional Parts are a key ingredient for those and various other end game items. The floor can however also be used the same as the 4th floor to house Assembly Lines for the production of anything else you choose. 4th Floor - Assembly Lines for Finished Products and Storage The final floor is a blank slate for your production needs. It has been designed so the bus system can deliver all Products and Parts (created on the floors below) to Assembly Lines of your choice. This allows for easy expansion and linking from the bus Containers (now on all 4 sides of the core) to your choice of Assemblers. For any questions about the bus system or functionality of the factory , please contact RyanPryde on Discord or visit Hadron HQ for an in-depth explanation and further resources to help you understand and utilize your new factory! The layout is similar to the M Factory ! so take an look at our video tour: https://www.youtube.com/watch?v=BJXpXqc4MaI Visit us in VR: Hadron HQ

BP: 5 Mħ
44

LARGE FACTORY

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

50% off blueprint price at the moment on dispenser NEW LOCATION FOR FULL RELEASE ::pos{0,2,35.9865,105.7206,-47.7959} FEW TILES AWAY FROM MARKET 6 my latest static building is a large factory you can visit in vr seacrh for loaded industries showroom and exit that building and your find this factory across runway, this large core factory pretty much takes up the full height of a large static core and comes with 5 floors, you can copy and paste more racks and place as you need them or you can even delete all racks and turn in to a showroom or anything you like, there are 2 different blueprints one with and one without a expanded small gate so you can build without spending millions on a door that you can add later if you wished, any questions please message me on discord, location to your right for dispensers and please dont buy in VR

BP: 10 Mħ

[DF] Terran X50 MP

Dark Forges

Static

No attributes :-(

The X50 is the big brother of the X40. It is uppgraded with a L container and 8 L MU´s, you can mine all that you need. And with the X50 there are coming a an uppgrade that will blow you mind so keep an eye out on this one!

BP: 250 Kħ
3

Star Wars Galaxies City Shuttleport

MrLightWell

Static

No attributes :-(

Another Star Wars Galaxies tribute build dedicated to the countless hours spent waiting for the shuttle. Comes in two versions, dynamic is Tatooine coloring, Static has Imperial (dark). Pairs perfect with the 'Tatooine Trading Post' https://du-creators.org/makers/MrLightWell/ship/SWG%20Tatooine%20Trading%20Post

BP: 1 Mħ
2

McBain Rocket Shop Showroom/Factory

MajorMcBain

Static

No attributes :-(

McBain Rocket Shop Showroom Floor with Attached Factory Version 1.0 This is a multi-large core build, in total there are 4 large cores, one for each pedestal, one for the factory and one for the hangar. I wanted a hangar attached to my factory, some place I can work and build XS and S ships with good lighting and manufacture tokens all in the same structure. Near future I will have attached landing pads and voxel library storage area. The showroom area is just about the length and width of a large core large enough to showcase or store several small and extra small ships. The factory is five open floors of space with a floating control center. Currently have installed enough machines to make all parts basic thru advanced and have only used a quarter of available space. There are 2 landing pads and an observation deck with elevators to move about quickly. Pedestals available if needed. I am located on Haven just south of Market 7 ::pos{0,27,54.8276,6.0061,12.2331} VR <= Mcbain Rocket Shop => come by for a walk around.

BP: 12.5 Mħ
1

Mining RigOutpost

Dark Forges

Static

No attributes :-(

This is my vision of Mining Rig Outpost Whit 5 mining units and one Refiner room 1 Ore Container and 1 Pure Container you have a small landingpad on top for your small cargo ships Discord: https://discord.gg/cTU9sPtnsR VR: this will come BP Cords ::pos{0,2,-1.1524,178.6534,54.5918} VR: Dark Forges HQ

BP: 400 Kħ
10

Hadron Mining Platform 8

Hadron

Static

No attributes :-(

Hadron Mining Platform 8 Designed around our signature Hadron theme, the Mining Platform 8 delivers style and function to any outpost or mining operation. Comes equipped with 4x L Basic Containers and each mining unit housing includes markers for quick and easy placement. Utilizing Jericho’s Mining script, you’ll have all the information you need to keep on top of your mining game. From timers to calibration percentages, miner up time and more at a glance. A single detection zone activates the mining script and lighting so no more running around in the dark with a pen and paper. The centralized VR station provides instant access to all mining units on the platform without the need to move from the spot. When deploying the platform, make sure the stairs and the voxel square at the bottom of the platform are above the surface of the terrain. This will ensure you have access to the containers if you choose to swap them out. The raised platform and circular arrangement of the mining units allow the bonus ore to spawn in a ring around the construct allowing for ease of access when collecting. Check it out in our showroom! ---- Available after release. ----

BP: 500 Kħ
19

Orri S Core Fuel Station

Orrianna

Static

No attributes :-(

Greetings Noveans. Introducing my first upload..... my S Core fuel station. It's DRM free so you can move it onto a larger core if you wish to scale up the container storage or place it at the end of your L core runway. 3 Fuel pumps with dispensers which can be configured to your own requirements, and space to expand to 5 pumps if necessary. Shop area with cash machine , refreshment vending machines, shelving for spare ship parts (Supplied empty due to upcoming beta wipe), 4 dispenser slots to sell scrap and warp cells, and a cashiers office. The rear of the office has a small empty stock room with an elevator to the fuel refinery upstairs (Again.,there is space to house the industry units to support 5 fuel pumps.) Special thanks to my Kosmos Org Mates for your help & encouragement: Scourgy (for the pump design), Captain Harlock (for voxelmancy lessons), Lunarzkii & fridaywitch Please note: The inside may be very bright if you play with "shadows off" on your graphics settings... if this is the case, you may wish to remove some of the internal light fixtures. Please contact me on my discord to rectify any problems, or if the dispenser needs refilling. I appreciate your feedback (17th Nov 22) - dispenser is placed at Kosmos Showroom. (Alioth) ::pos{0,2,2.9117,105.4578,53.1729}

BP: 2 Mħ
1

PYRAMID CONTAINER FACTORY

The Pyramid Co.

Static

No attributes :-(

Pyramid Container Factory: OUR TOP SELLER Can run 2 L schematics or 2 M schematics or 1 L 1 M simultaneously. producing 16L or 32 M per day. or 12 L and 24 M. At the same time it will produce S, XS containers @ 48 and 96 per day simple design. Ore in, waste out, product out. everything is container hubbed for easy expansion. READ OUR BIO FOR MORE INFO

BP: 2 Mħ
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