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2

Strike Fighter

megatarre

Ship

No attributes :-(

My first real ship I did, It's not much use tbh I was just trying to learn how to build. Let me know your thoughts on it :)

BP: 500 Kħ
5

Rayni

Captain Adan

Ship

Cargo Lift: 50 t

Small XS ship with S container, can carry 50T load easily. Do your shopping in style 😊 BP 500K here: ::pos{0,2,31.8510,113.7498,0.0000} Petit ship XS avec un conteneur S, peut porter facilement 50T de charge. Fait vos petites courses avec style 😊 BP 500K ici : ::pos{0,2,31.8510,113.7498,0.0000}

BP: 500 Kħ
2

The Reia

Obsidian Paradox

Ship

No attributes :-(

BP: 4 Mħ
2

Badger Starter Dropship

Titan Aerospace

Ship

Cargo Lift: 500 t

DISCONTINUED: PLEASE SEE THE CURRENT BADGER FULL RELEASE This is the starter version of the Badger, all black aluminium honeycomb to help with printing. It can be spawned without things like windows and doors if you don't have them. Basic engines. Its been tested to take a DSAT from Haven with no problems. Anyone that buys this starter version can upgrade to the full version for 500k (1.5m full BP price) once I have them up and running. I upgraded this version for more thrust, lift and brakes to help in early game so those changes need to be retrofitted to the full version once i can print one. The stats listed are for the original badger.

BP: 500 Kħ
1

EVENT Pod

SquareBunny

Ship

Atmo Thrust: 0.711 MN

Compact, fast and stylish pocket ship. Now you can get in free of charge. Have your fun. I relocated my workshop to Haven. At the moment dispensers also there. Later I will put dispensers on Alioth also. I fly to Alioth very frequently so you can also ask me to grab one for you. And don't forget to ask me to buff your new cool ship :) Location ::pos{0,27,-84.8598,76.6429,375.0721} VR SquareBunny Workshop (Don't take BP in VR! You will loose it!) Land on the roof of the workshop or take the elevator.

BP: 1 ħ

Star Wars Upsilon Class Shuttle

MrLightWell

Ship

Space Thrust: 2.43 MN

For the most part, Episodes 7-9 were terrible, BUT the places where some us could still find refuge was in the ships, sets, sounds, and heck even I found a FEW moments outside the plot were enjoyable. One in particular was in the beginning of episode 7 where we see this shuttle arrive and Kylo descends the ramp in classic SW badass fashion. Like that ramp everything pretty much went downhill from there.... But despite that I found great potential in this chassis and here it is for your enjoyment - My own take on the Upsilon Shuttle with a fully-flushed interior. This configuration makes a great planet courier: balance between offense/defense, agility, speed, and hauling capacity. FEATURES: -Seating for 16 passengers, 2 Pilots, 1 Gunner -Armament: 4 Cannon S, 2 Laser S (Recommend buffing if planning to use for PvP) -Extra fuel for extended deep space operations

BP: 1.5 Mħ
4

Stellavator S

Stellar Forge

Ship

Cargo Lift: 5,000 t

An elevator as elegant in design as it is in operation. This is a beautifully crafted elevator which can lift 5kt. It can be set up to follow a path perpendicular to the construct from which it was launched. This will allow elevators on the same, or adjacent, aligned cores to travel parallel paths to space, and arrive in the same relative locations in space as they hold on the ground. It does not use breadcrumbs, neither does it stop to correct deviation, as deviation is continually corrected while in flight. It maintains the same flight axis at all times, so does not become confused if it gets nearer to another celestial body than whence it started. Automatic docking is standard, with an extremely simple and reliable circuit. There are two setup modes, a simple one intended for first time deployment or testing, and a precise one, which uses a programming board, intended for parallel axes use, and after moving an elevator to a new location. VR to Stellar Forge Showroom to view. Blueprints are now available at the base of the Stellar Forge tower: ::pos{0,2,40.5746,92.2619,4.9188} Both the docking circuit and the position finding programming board code are non-drm, not secret, and available to any purchaser on request.

BP: 5 Mħ

Egg Nester 2000

The 16t Experience

Ship

Cargo Lift: 1,400 t

Shipping pure Sulfur is what you do for living? You want to do with up to 3 of your buddy´s but ain´t got no Ship that can do the trick? Best without ripping your earnings by using all that fuel because you only have Military´s on your waaaaaay to big of a Ship? Maybe you wanna stop by and grab yourself a Ship worth your effort. Grab yourself your OWN Egg Harvester 2000 and start saving while you earning! You need to get 4 packages down there? Take our "Lady Morbit"! Need to do 20? The "Void Titan" is the Ship you need! We got the tool for your needs! Find us in VR under "16t" or swing by!

BP: 4 Mħ
3

Valdez_V2

Space_Blade_LLC

Ship

Cargo Lift: 10,000 t

"Valdez V2" Built as a Serious hauling Vessel. The ship has been created as a no-nonsense purpose-built work ship. There are no Deco elements, there are no fancy board rooms or lighting elements and plants and frilly things. Very easy to deploy with alternate color choices. The total element count is 512 as delivered. The Valdez uses 18 Advanced Optimized L containers for Cargo and 2 Advanced Optimized M containers for Scrap & Warp Cells. There are 24 Advanced Military Atmospheric Engines & 4 Advanced Safe Space Engines. It has been tested leaving Sanctuary with 10kt of Cargo (12.6 kt total ship mass). It will surely lift more from a 1g planet but 10kt it what it is being rated at. This is not a build for the Novice player, due to the expense of the elements, however it will fly well in the hands of any pilot. - AGG and Warp drive are built in. - ALL elements on the ship that can be boosted, are boosted to level 5 NON PvP skills. - All listed attributes were taken while in VR so they reflect zero pilot skills, and the ship was dry and empty. (Free post purchase element boosts can be accommodated) - 2 Command chairs, one with Archegeo HUD and one with Default HUD. - Atmospheric and Space radars included. - Atmospheric Brakes have been located to be compatible with the potential future brake changes. - Advanced Optimised Containers have been used to reduce weight and increase capacity - Includes "Shipinfo" LUA screens by Astco/Krengus Ship Showroom is being Moved! Tokens Sales: NA At this time. A large amount of credit goes to "Astelteyn" for the Hull inspiration. Build Sheet >> https://docs.google.com/spreadsheets/d/1JFGWecpnR6L7mDK6hN0NdP2GcMKfn4DLpuTy8qIQjCE/edit?usp=sharing

BP: 7.5 Mħ
2

BSSS Trash Truck

Broken Skull Ship Shop

Ship

Space Thrust: 87.1 MN

"She Ain't Pretty but she gets the job done" The Trash Truck is a singular balance of ugly but practical, Easy to fix easy to advance and easy to fly. Fully a great starter rig ready for anything you give it. This version is done with advanced Maneuvers but any space engine will do. Come check it out at VR Broken Skull Ship Shop Don't buy any BP in VR

BP: 6 Mħ
36

AMG InnosV5

AMG DundeeTV

Ship

Cargo Lift: 2,000 t

VR: Eternity Showroom Coords: ::pos{0,2,13.2272,99.6456,-0.0005} Hey everyone, This is my first ever design here and I hope you'll like it. The Innos was originally built as a medium size cargo vessel, that was reliant on using an antigrav to transport large amounts of weight out of atmo. After noticing that some people (especially beginners) didn't have the means to buy or use an antigrav we decided to remove it and make some adjustments, enabling it to still transport up to 2kt out of atmo, so that players would still be able to do every aphelia mission without running into any sort of problems. You'll still be able to upgrade the maximum exit weight of the Innos by using an antigrav Should you run into any problems or have any questions relating the Innos feel free to send me a DM on discord.

BP: 1,000 Kħ

Ugly Swan

ADCOne

Ship

Cargo Lift: 3,500 t

The Ugly Swan is a medium ship and probably the largest ship I will make in Dual Universe working by myself. This is based on how long it took me to source all the parts (purchased and manufactured). I am please with how it performs as it does function as I intended however, this ship is a great example, of trying to put too much on any one ship and left me with a very small number of choices for arranging the times to fit properly. The functions this ship fulfils are: Warp capable carrier, capable of carrying one small ship on the landing pad and two xs ships in the landing bays on the sides. Though the xs bays do not fit a full size xs ship. Territory scanner ship. Three territory scanners one on each corner. One DSAT for homing in on Asteroids. People transporter with a viewing area (Glass seating area) with a view of space / planet. 1G Atmospheric fight capable Space flight capable. Storage for resources though my really intention was to leave it in space while you shuttle back and forward in one of the docked ships. So the storage capacity is really meant to be on the docked ships. I designed it to carry the Elemental with a full load and carry the xs ships along with the filing its own cargo hold (four times the Elemental's capacity). I have not stress tested this ship, due to time constraints, but I can confirm it can carry the Elemental with cargo in and out of the atmosphere (At least 3.5Kt of cargo). Max speed is speed in space, the max atmospheric speed without burning up is 1000Km/h. The atmo thrust and space thrust values are forward thrust only (I do have thrust in other directions). Also it has four rocket engines because who does not like rocket engines.

13

Trinity-S3 & Trinity-C

RCG Corporation

Ship

Cargo Lift: 600 t

After 2 Months building and testing, its finally time to release our new Ship the Trinity! It comes in 2 Versions, a Tri Core Scanner and a Cargo Only Version. Both Versions have got a medium Shield Generator and a Warpcore. The Trinity S3 is a Outpost Deployment Ship. It has three Territory Scanners and some space for cargo for all the Elements you need for your Outposts. So right after finding your super worthy tile, you could have everything with you to deploy your Outpost. It should handle around 600t-1kt Materials for your Outposts depending on your piloting Skills. Small Atmo Engines on the side and in the front are making sure you are able to manveuer your Ship to the perfect spot to scan 3 tiles at once. It has T2 Maneuver Engines for longer scan sessions without refuelling and faster warmup times for your engines. The Trinity-C is the Cargo Version. I thought it would be a good idea to do a Cargo Only version because there might be ppl that tend to use the trinity for cargo. The Trinity-S3 isnt made for taking large loads with it, just enough to deploy some Outposts. So here is the Trinity-C with some more Containers on it and Atmo Engines Swapped to Full T2 Military Engines to give you some extra Lift Capacity. All Stats listed here are for the Trinity-S3 Version. msg me on discord if you are interested in the stats of the Trinity-C --- Discord --- https://discord.gg/KcafbTSwMp --- Buy Locations --- Alioth M6 Location @ (::pos{0,2,38.8365,100.5709,256.7325}) RCG Haven Location @ (::pos{0,27,-54.7124,-48.7342,157.2570}) Locura Haven Location @ (::pos{0,27,10.3966,-117.6575,142.6387}) --- VR Locations -- VR Location: Locura DIS10 Mobile Store VR Location: RCG Showroom VR Location: Locura Alpha Base

BP: 4 Mħ
21

Lightwave Cargo

Mebab666

Ship

Cargo Lift: 7,000 t

1st Place at Obsidian Paradox Christmas Fly In, 3,5+kT Hauler The Lightwave Cargo is a Atmo to Space Hauler, with 12 L Containers and can lift up to 7000 T from Alioth with Talents and Tuning. (Tested with 7500t most lvl 2 and 3 Skills, and lvl 4-5 Tuning) 1536 kL Cargo without Tuning with Tuning more than 2140 kL 34 Uncommon Military Atmo Engines (easy replaceable with higher Tier, with easy Snap points), 4 XL Basic Space Engines ( Easy Replaceable ) (If you change the Basic XL to Uncommon Safe or Maneuver its Easy to lift the 7500 t with a bit higher Skills) Enough Place for an Optional L-Shield 47 Retro brakes, 26 Vertical Booster, 35 Atmo Brakes, 4 L Space Fuel Tanks, 4 L Atmo Fuel Tanks... All Elements not stacked, and repairable from inside or Outside the Ship, no Elements are inside Voxels. Full Interieur with lots of details, if you need something Special on the BP contact me on DC. Visit on VR - "Lightwave - Cargo" Visit on VR - "Wombat Shop" Showroom POS: ::pos{0,27,40.9254,144.2449,35.8996}

BP: 5 Mħ
8

Bolt Fighter / Interceptor

Dark Forge

Ship

No attributes :-(

The Boltfighter / Interceptor is a small, cheap, solo/dual XS core PvP ship -- Meant to be used for anyone on a budget. This is a great option for an interceptor not only for launch week but for long term basic combat needs for new or solo players on a budget. great for closing the distance between slower targets. - Created by "[DSI] Creepers#3126" - Armed with 4 XS railguns How to find: - VR - Search for "DSI Dark Forge HQ" (do NOT buy a BP in VR!!) - ::pos{0,2,21.9994,107.1816,6.5935} - Near Alioth DM7 - Alioth Exchange Market - BLUE HALL - LOT 05

BP: 250 Kħ
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