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Statics
Voxel Sets
Lua Scripts
1

Locura Altair-L.M

Credence

Ship

No attributes :-(

A great PVP warship. Go to battle in style. Everything you need, nothing you dont. Add your fav PVP script and you're ready! Use for Asteroid patrols or general PVP. Enjoy this awesome Polaris Aero re release! --- Discord --- https://discord.gg/KcafbTSwMp --- Buy Locations --- Alioth M6 Location @ (::pos{0,2,38.8365,100.5709,256.7325}) Haven Location @ (::pos{0,27,10.3966,-117.6575,142.6387}) --- VR Locations -- VR Locations: Locura DIS10 Mobile Store VR Locations: Locura Alpha Base

BP: 2 Mħ
2

Phase 2

Space Force One

Ship

Cargo Space: 1,920 kL

Ask me about token price, markets keep fluctuating. Phase 2 is the second in my phase series and it is a M core hauler with 10 L containers to move around all your goodies. Bring this to an asteroid and spend all day mining! It gets up to speed quickly, and brakes just as quickly. Come see us at ::pos{0,0,-313293.9187,978937.8481,-453302.0252} OR Visit us in VR. Search for "SF1 Showroom". I will place the ship for you if you bring me the parts and the blueprint. I have level 4 placement skills in everything and 5 in a few. I will be at full 5's in February. Feel free to stop back by for handling increases!

BP: 5 Mħ
11

The Levante - "real" sailboat

Hagbard

Ship

No attributes :-(

The Levante by Hagbard "A person without dreams is like a boat without sails..." The Levante is a sailboat that allows you to experience the wind, the waves, the ride and heeling of a sailboat in DU. Big portions of the voxelwork for the hull was done by Singularity org. **IMPORTANT: read the BP placing instructions below!** BP Dispensers are at Marina Hagbard: ::pos{0,2,38.3028,62.7694,34.7477} I am offering this BP a lot cheaper then usually as i want to see the seas of our planet full with boats, so that you're all able to enjoy this new kind of construct. Features: - accurate simulation of wind, waves and the sea - sails settable by "G" key in 4 levels Shift+G reduces Sail surface by 1/4 - 2 steering options either you can steer with a non centering rudder or with A/D controls similar to how other constructs are being steered. Switch during operation by pressing "Alt+1" - engine limited to marina use (when sails are down). thrust Limit applies(max 10%) - extensively tested on the seas of Alioth (other planets might require adjustments, contact me for assistance) - Wind (&Rudder) Indicator (visible for the helmsman) - configurable sail texts & colors (see LUA parameters) - HoverEngine Technology allows almost infinite fuel autonomy - the Levante is compactable, so take it on your next vacation by the sea ;-) Blueprint Instructions: - there is one manual step required after setting the BP. go to build mode and right click the backward facing hover engine. under Advanced=>"disable thrust along gravity" has to be selected for the backward facing hover engine - if you want to have the original light colors, set back left to "255,0,0" and back right to "0,255,0" front light: enable blinking and set on duration to 0.1 This could be used for Regattas as well, as the speed is defined by the skills of the skipper and his/her ability to find the best course for maximum performance Some "sailing tips": - the speed you can reach depends on your angle towards the wind. the faster you go the more "heel" you will get and the more active correction of your course will be required to stay on a straight line. - It is not possible to sail directly into the wind. To sail against the wind direction you have to "cross". - to moor at your pier the auxiliary engine can be used, but only when the sail is down. It is limited to 10% of max thrust. - if you do not have a proper pier yet, you can hover up a bit using the space bar to get the boat on your plattform... (better build yourself a small marina & pier) - the ECU should always be activated/armed. when you leave the helm, this will keep the boat from sinking to the ground. After jumping on your pier, quickly touch the boat to moore it to the pier. - if you find that the boat is unable to stay on the water surface, this is usually some physic bug in the client. just get out of the seat and try again (maybe after maneuvering the boat a bit) BP's will be made available again soon(TM)

BP: 2 Mħ
5

Atlas Pico Pro by Hadron

Hadron

Ship

Space Thrust: 0.34 MN

Super fast personal transport elevator with rare freight engines for only ~2L fuel consumption per roundtrip. Already over 100 deployed in the system ! Hadron’s signature voxel work and Jeronimo’s feature packed JSE++ have come together to produce our series of tower free space elevators! Our elevators are tuned to provide lightning fast transportation of goods and personnel, to and from space, with minimal fuel consumption and effort. What sets our products apart from the competition is our elevators use a number of atmospheric and space brakes to slow the craft rather than using engines to do so which burn a lot of fuel. By using brakes, a huge amount of cargo can be brought safely down from space. Damage Report AR (augmented reality) for monitoring fuel and overall weight at a glance JSE++ elevator script for maximum control and performance tuning The JSE++ flight script provided by Jeronimo, offers a huge number of parameters for you to tune the elevator to your liking. Some notable features include: - Default++ windows system, draggable windows, interactable buttons - Up to 9 easily adjustable and renamable floors - Customisable orientations vectors for gravity elevators or shaft elevators - Various customizable engines settings, approach and travel speeds for empty or full cargo - Automatic engines power on/off - ECO Mode (uses gravity to accelerate the elevator back down to the planet) - Dynamic Augmented Reality floor selection interface - Hot keys for quick action (ALT + 1...9) - Admin list for allowing only certain people to adjust parameters - Blacklist to exclude certain people from using the elevator - Interface available in 3 languages: eng / fr / ger - Auto shutoff on endpoints with adjustable telemeter offsets. -100% autonomous docking in space with emitter / receiver. -All Elevators are desinged to fit in gates eg. XS ExpL or XL but will also work with sliding doors. To ensure optimal customer experience, we have developed a concept to provide you with an "all-in-one package". Our mission is a happy customer On your first ever Elevator you can only get an token or you provide the needed parts. Full Service Installation with one of us is required to make sure everything works 100% perfectly, and you are fully satisfied with our product. After your first setup you can buy blueprints and use our install guide (VR: Hadron Atlas Guide) or ask us questions any time. The on site install help for all elevators includes: Planning and setting up the ground cradle. Full explanation of all settings in discord with screenshare. After the ground setup we will fly together up and place your space station core. Placement and aligning Space core dock. Integration of the cradle in other space station BP´s. Quick demo of the elevator (XS MAX): https://www.youtube.com/watch?v=XIesj0XYORU Call us on discord for an personal tour: ryanpryde / midacre / mcxerxes Visit us in VR: Hadron HQ Alioth

Token: 7 Mħ
BP: 5 Mħ
7

Kestrel Sport

Captains Customs - Ship Sales

Ship

Cargo Lift: 2,000 t

“And as I soar through the heavens, burning the air asunder, I am reborn as a spirit of the sky. A meteor which none may catch..” The prayer of the Kestral Pilot’s Club – uttered as the speed and temperature crank up… In the Kestral, Captain’s Customs achieved near perfection. Power, speed, style in spades. It was practical, yet ridiculous. In the Kestral Sport, they have taken this formula and twisted it up a notch. They have cut away all the fat, reduced the space frame, and removed superfluous features. They have kept 2 Large containers, retained the heat shielding, and included rare atmospheric engines. The result; the perfect mission runner. With the right training, an experienced pilot can draw 12G of space thrust from this pocket monster. It's said that in trials 14 test pilots died from G-Force-induced aneurysms. Despite this unfortunate, yet expected, loss Captain Miller ordered the Kestral Sport onto the market. The Kestral sport is not for the faint of heart, it’s for the brave, the bold... the stu... those with different perceptions of danger. You may not make it, but the Kestral sport will deliver. So sign up for life insurance, activate a res node, and buy one today! Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR Ask about token prices! Markets are changing fast. Captain’s Customs -Making a killing while making a killing since 13021

BP: 5 Mħ
3

Hornet VarAC Mk I

LUF Industries

Ship

Max Speed: 1.701 km/h

The "Hornet VarAC Mk I" is an atmospheric Courier with space for small Cargo. If you want to buy some elements on the market and you need them quick - this is the answer. It will fly fast enough to do its job quickly - up to 1,700 km/h and lift more than 50t. You can transfer it easily to a pocket Ship - just let the containers away. The ship contains: 8x XS Container 2x Atmospheric Engines M Atmo Radar You can look at the ship in the Surrogate VR "LUF Showroom".

BP: 500 Kħ
113

Squire - XS Starter Hauler

TobiwanKenobi

Ship

Cargo Lift: 500 t

BP dispenser located on Haven at - ::pos{0,27,6.9482,-70.8985,249.7016} To view in person, visit VR: "TobiwanKenobi Showroom" The Squire is an inexpensive starter hauler and market runner. Capable of escaping 1g with 200t of cargo - even with zero piloting talents - it's suitable for a new player who wants to kick-start their progress. It also has surplus high altitude lift and braking power to make it easier to fly. With maxed technician and piloting talents the Squire can escape 1g with up to 500t and carry up to 700t in atmo. With an optional warp drive, plenty of fuel, and a cozy interior, the Squire has only one notable drawback: If you intend to use the Squire for mission running, keep in mind that the cargo is only 120kL. This means that you won't be able to carry the 125kL mission package. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Listed stats are with maxed talents. If you're spawning from BP without good technician and piloting talents, it will be weaker.

BP: 1 Mħ
6

Tie Bomber

SNS Sentinels

Ship

Space Thrust: 2.07 MN

Build by Knight-Sevy#6239 The TIE/sa bomber, formally known as the TIE Surface Assault Bomber and also known as the TIE/sa tactical bomber or simply the TIE bomber, was a bombing variant of the TIE line manufactured the shipbuilding industrie of Sentinels. Contact : Knight-Sevy#6239 It is built in such a way as to be as close as possible to the real scale while adding the "DU" dough and as details as possible. Real cockpit and accessible through a hatch at the top. Sold with 1600 l of fuel and 800 ammo S. The TIE Bomber is a godd ship for training space combat in Dual Universe with friends. To use the four Missile, you need "Missile S Capacity Handling" (Weapons => Seat Capacity Handling => Gunner Module S Capacity Handling) (Weapons => Missile Capacity Handling => Missile S Capacity Handling) And then apply them on your construct (Right clic => Construct => Reapply talents on construct) BP dispenser located on Moon 4 at - ::pos{0,22,-24.0681,158.4720,64.3307} To view in person, visit VR: " SNS Showroom Public DSAT" https://youtu.be/laLS_bgT_Hw No talent max stats : 5.73g MAX THRUST 7.33g BRAKE FORCE 52.3m² Frontal cross section 48 818 km/h MAX SPEED

Token: 1.6 Mħ
BP: 1 Mħ
62

AMG Condor S

ferdiheld

Ship

Cargo Lift: 1,000 t

VR: Eternity Showroom The AMG needed a planetary multipurpose craft capable of doing shipment missions and go Asteroid mining. Thus, the Condor was born. It has a large, empty, decorative hangar space that can be filled with additional engines and cargo to increase its lifting capacity. So it can lift far more than the statistics indicate. The basic version can already deliver 1.8 kt into space by using the AGG. as there are still some details I would like to change and add, the purchase of the blueprint comes with lifetime support! It's the second ship I've ever built, so I'm happy to receive any kind of feedback :)

BP: 2.9 Mħ
4

Thunderstrike

Prestige Worldwide

Ship

Space Thrust: 21.8 MN

The Thunderstrike is a VERY affordable, space-only, single-pilot/gunner fighter meant to get you out there into PvP events and start enjoying the PvP experience in a very fast, agile ship that does not skimp on advanced weapons and radar. Piloting is done through the remote control while seated in the gunner seat. (You can still split the pilot/gunner role to 2 players if desired.) Shield is activated and managed directly from the gunner seat view. VR: Gambit 250k Ship Shop Prestige Worldwide! The first name in entertainment, management, financial portfolios, pvp ships, and black leather gloves.

Token: 6.5 Mħ
BP: 1 Mħ
4

The 400i

Southern Cross High Guard

Ship

Space Thrust: 13 MN

Inspired by The 400i from Star Citizen. The 400i is a warp capable haul craft with 2 large containers and a stunning full interior. To do those market trips in style. The 400i has: - Bridge (Pilot and two Co-pilots) - 2 Bedrooms - 1 Bathroom - Kitchen and dinning area - Large entrance VR: SCHG Ship Sales - Madis ::pos{0,1,81.7469,5.7865,545.1833}

BP: 3 Mħ

Sparrow XS

SWORD

Ship

Atmo Thrust: 3 MN

An extra small aesthetic ship capable of 1400kmp with my talents. Starts to burn up at 1700 but can handle more. Comes in a metallic silver/grey tone with hot orange accents (the colors can be changed easily). Sparrow XSpace now available. BP's and tokens are available at the Workshop. Just message me in-game "Treble" or contact me on discord Treble#2588.

Token: 3 Mħ
BP: 500 Kħ
4

ETA Crab Light Freighter

Elite Transport Associates Ship Works

Ship

Cargo Lift: 2,000 t

ETA Crab Light Freighter Built for the space trucker. This ship focuses on fuel economic as well as its first person piloting. Great for safe zone missions and Hulling. Ship comes Equip with: 4 L Adv Atmo Freight Engine's 4 L Adv Space Maneuver Engine's 4 M Adv Space Freight Engine's 4 S Adv Space Freight Engine's For space and asteroid Docking. Warp Drive. Albatross HUD. All ETA Ships come with LvL 5 put down skills for fuel tanks, engines, and containers.

Token: 12 Mħ
BP: 5 Mħ
2

GOI BANSHEE

Golden Oak Industries

Ship

Cargo Lift: 1,000 t

SMALL CORE ∙ 4 Large Basic Atmospheric Engines ∙ 2 Large Uncommon Maneuver Engines ∙ 589k CCS ∙ 5.03g/3.46g A/S Thrust ∙ 28.1g/18g A/S Brake Force ∙ 1,741 km/h / 39,946 km/h Max Speed ∙ 13.9g/8.67g L/H Lift ∙ Radar/RezNode/VR Booth/2 Lg Containers + Hub

BP: 1.5 Mħ
7

Phantom

Sethioz

Ship

Cargo Lift: 4,000 t

Phantom is my first M core art build. It's built out of carbon fiber to keep the weight down, but also to give it this cool chromish look. I haven't even made a proper video on it, but here's my first version of it and first test flight: https://www.youtube.com/watch?v=A9YNFEVcSoM (on this video it's not complete, it's missing warp and some wings). INTERIOR: cool looking interior, with bridge/cockpit, 2x crew quarters and cargo area. cockpit has switches and lights that will let you turn stuff on/off and lights will indicate what's on/off. fuel tanks are also nicely places behind hatches, which are opened by a switch and lights turn on, in other words, i put some time into designing the interior. one crew quarter is pretty much empty, so you can make your own design in there. FORWARD ENGINES: 12x L basic atmospheric engines and 4x L basic space engines NOTE - cargo capacity and lift are not absolute and are easily modifyable! I made it as art-build, but it performs quite well as hauler. currently it only had 4x L containers, but you can easily easily put more containers. I think you can quite easily fit +6 to 8 L containers into it, so total of 10-12 i'd say. there's also some room for more wings if needed, only problem with heavy loads might be hovers. I have tested about 2000t and it had absolutely no problem lifting it with low level talents (level 2-3). if you have "heavy foot", you might want to put L space fuel tank on it, because i have M only and it runs out quite fast if you're hammering it. with full tank, it's enough to make a round trip from plant to planet, so in other words, it can escape atmosphere twice, but with cargo it might be an issue, so have some extra fuel or get L space fuel tank. You have to land anyway, so i see no harm in refuelling in meanwhile. I'm not very happy with some voxel work outside as there's a bug where voxels look fine in build mode, but when i exit build mode, they twist into something else. it's hard to fix those as in build mode it looks fine, so i don't know what to adjust, but otherwise it's fine.

BP: 1.5 Mħ
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