Dual Universe Creators

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Ships
Voxel Sets
Lua Scripts
9

Beach House

Creator

Static

No attributes :-(

This construct was a build featured by NQ on the Dual Universe Twitter in 2020! A luxury beach house for low-key private parties with close friends, or time away from the hustle and bustle of Alioth's busy marketplaces! Includes "Blue Mesa" & "Stone Desert" artwork by RL Cody Rauh ( aka. Creator in DU )

BP: 1 Mħ
51

Loadeds showroom factory and more

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

50% off blueprint price at the moment on dispenser NEW LOCATION FOR FULL RELEASE ::pos{0,2,35.9865,105.7206,-47.7959} FEW TILES AWAY FROM MARKET 6 Maybe your new home ? this large core standing 82 meters tall with ground floor showroom with factory/office/living space and roof top landing pad might just be for you it has it all at a bargain price. you can also copy and paste the container racks to make more if needed. its a must visit you can visit in vr search: loaded industries, make sure you check all elevators and vist all floors, and can purchase a bp at the location near the front enterance any questions please dm me on discord.

BP: 10 Mħ
18

NoxCorp Bacterium 2

NoxCorp

Static

No attributes :-(

Showroom and BP dispenser on Alioth (near Market 17) ::pos{0,2,36.4289,57.9012,22.7369} Surrogate VR: NoxCorp Showroom NoxCorp Bacterium is a pet simulator game and stylish aquarium for your ship or base. Grow up to 4 pets at a time, each with unique appearance and characteristics. Each one will evolve multiple times during its life. The lifespan of a bacteria is up to 100 days, you should feed them at least twice a week. Bacterium 2 is a complete rewrite using the LUA screen API. The graphics are much sharper and run at a higher framerate. The screens are very efficient (500k render cost per screen) so will not give you performance/lag problems. The programming board on the right of Bacterium has many LUA params you can customise. You can change the colours and show/hide different elements. The programming board on the left is for the lighting inside Bacterium. I have added a simple DRM free script which can be used to set the lights. LUA updates in development including: ✓ New evolutions and appearances [Completed Oct 2022] - Fighting - Breeding - Transferring pets between units Bacterium 2 comes on a DRM protected dynamic core XS which allows easy repositioning on your ship or base. Custom install direct into your construct is possible but costs more. Contact me for details. Dimensions: Width: 500cm (20 voxels) Height: 375cm (15 voxels) Depth: 150cm (6 voxels) Screen size: Transparent Screen L Need a custom install or tweaks? Contact nekranox#6279 for more information. Readme file provided with full instructions for use: https://noxcorp.tech/b2-readme.txt

Token: 3 Mħ
BP: 1 Mħ
9

OUTPOST 22

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

50% off blueprint price at the moment on dispenser Loaded industries presents the latest large static OUTPOST 22 you can visit in VR search for loaded industries, Give your tile a style that it deserves with the outpost 22, Large core static building that can be use as anything you like, plenty of space for being used as a factory or a build box with viewing balcony or just store your small ships or medium ship in the lower floor with with second floor space and landing pad on top this building requires around 39k of honeycomb mostly plastic which if you have full talents for making plastic will be around 330k of ore to make and at current ore prices will cost you around 5 million in ore 25% off for the rest of november on dispenser at our location 7.5 million

BP: 10 Mħ
18

Loadeds Redlined Showroom

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

welcome to the redlined showroom, this showroom is on a large static core you can visit in VR search loaded industries showroom, it has 2 very large showroom floor space 1st and 2nd floor to display your ships etc or can even use for just about anything you like,

BP: 7.5 Mħ
4

Sound View

Dark Forges

Static

No attributes :-(

A nice litle house for you to relax in, or have it as an office away from office. And when you just need to chill, why not cook a nice steak on the grill on the deck, looking out over the sea.

BP: 100 Kħ

[DF] Terran X50 MP

Dark Forges

Static

No attributes :-(

The X50 is the big brother of the X40. It is uppgraded with a L container and 8 L MU´s, you can mine all that you need. And with the X50 there are coming a an uppgrade that will blow you mind so keep an eye out on this one!

BP: 250 Kħ
4

Fuel and Cell Station Space Module

Aerogics S & T Co

Static

No attributes :-(

A Fuel and Cell Station Module on M core Small landing pad on top for S core size ship Control tower with 360° view! 4 corridors to connect other modules / space elevator No machine on the blueprint Lower area has several spots for various industry machines, ie: - rounded area can hold up to 20 containers L - 36 refiners / smelters in angled corners - 16 chemicals / glass furnaces in center can be seen on VR: Aerogics Space Station

BP: 5 Mħ
2

L Core Space Storage/Factory Building

Crazyhorse68

Static

No attributes :-(

Built in the same theme as my #1 selling L Core Factory. 3x's the room and still includes the full L core landing pad on top for easy landing. VR to: Raging Alpacas Space Factory to see it in person. Remember not to purchase in VR. Dispenser Location @ ::pos{0,0,-98774.4194,266535.3087,-27036.0767}

BP: 15 Mħ
2

Artisan Workshop (Automated)

Creator (Ivory Island Resort)

Static

No attributes :-(

Produces: Nitron, Basic Containers M & L Features supply line screens to tell you what each industry needs which item with each machine, screens can be removed later. Built to produce containers and atmospheric fuel from ground to finished product, the artisan workshop avoids the eye sore typical of most factories, whilst also allowing you to produce plenty of storage for all the things you had shipped from earth. I mean does anyone really care that a couple thousand potential colonist had were left to die for your legacy earth speeder collection to be loaded onto the Arkship. Let's be real people reproduce all the time, but that collection is the only one to be in such pristine condition. Best of all the price of this factory will keep undesirables like your neighbors from the next tile over from getting their grubby hands on one, and act like they ever could keep up with you.

BP: 25 Mħ

Czars Space Honeycomb Factory

Czarman

Static

No attributes :-(

In the process of moving, blueprints are available to Kosmos Exchange. It's Honeycomb...in space! No longer will you need to make element only ships deep in space, put some voxels on it and style that thing up! PvPers, come on, put a skin on that naked hot dog you're shooting with. You can even dress it up as an actual hot dog with the right voxels at your fingertips. Factory is built on my Fidget station technology and features T1-T3 honeycombing capabilities. Easy to use LUA control for the honeycomb machines (html needs to be enabled for T3 due to a technical issue with Aerogics honeycomb script so using SilverZero's older script that still works like a champ). Come see it in VR at "Czar in Space Showroom" either fly outside or head to the small unmarked door on the end with the landing pad sets. Located in person here ::pos{0,0,-41989.3752,202219.7557,33651.8498}

BP: 5 Mħ
4

Raider Refinery (X5 Automated)

Creator (Rock Raiders)

Static

No attributes :-(

As the Rock Raiders continued their expanse they started finding, stealing, and then revamping UEF designs. One of their hauls was a sub orbital platform. Given their ingenuity they were able to drop off a haul of T1 ore and have it automatically processed into Nitron and Kergon X5 at the same time. The only maintenance to this system is the occasional purge of oxygen and hydrogen once in a while while there to fuel up Rock Raider ships. Features: - 300KL of storage for Fuel & Ore - 150KL of storage for Pure T1 & Oxy/Hydro - Remote control and Status & Inventory checks. (VR) - Remote ability to move Raw Ore from Parcel to Processing Storage - Shipments of ore by contract haulers. (Parcel XL) - Higher Tier Ore shipments down to surface market to sell (Parcel XL) Top Hub: Ore & Fuel Access Bottom Hub: Pure T1 & storage Oxy/Hydro for purging.

BP: 250 Kħ
2

Warp cell Factory

JamesWydee

Static

No attributes :-(

I proudly Present the Wydee-Design warp cell factory! The warp cell factory can produce 188 warp cells a day without any talents and goes up to 240. Put the ores on the input HUb on the control room at the entry of the factory and everything is being produced for you without any action to do. Everything is well designed inside and organized in a very clear industrial layout. We bring to you lean and visual management. Production behavior: - There is enough container storage to handle a complete week production - The consumption for a week is the following: - Bauxite ~48k - Hematite ~24k - Coal ~63k - Quartz ~91k - Malachite ~18k - Limestone ~35k - Natron ~14k - Pyrite ~12k - Petalite 2.6k - Acanthite ~14k The required schematics to make this run for a WEEK are the following: - Pure product schematics P2: ~1170 - Pure product schematics P3: ~ 500 - Product schematics P1: ~1750 - Product schematics P2: ~350 - Product schematics P3: ~ 210 - Warp cell schematics: ~ 1400 All those numbers are the minimum required (with a buffer included) to make the factory running for a week with: - no talents on speed increase for production - talents lvl 5 pure P1 - talents lvl 3/4 pure P2 - talents lvl 3/4 pure P3 - talents lvl 1/4 on basic products (polycarbonate / polycalcite / polysuflide / alloys (Al-Fe, Cu-Ca-Cu-Ag / Glass (basic, advanced, Ag-Li) If your talents are a bit high than this increase the capacity to make a full run for a week by 10%. Those numbers are mentionned on the screens inside the entry hall where the materials must be inserted in front of each Hubs and maintain rules are also mentionned. To deploy the factory the entrance is in front of you when you deploy it. For BP come to see me on Haven @ ::pos{2,27,27.7968,346.8901,40.2505} or contact me on discord JamesWydee (james78650)#9448 Token are not available for now: depending on the demand I will organize myself for make those available when my talents are going to be updated to LVL 5 (in one month would be available). Come to see the factory by VR @ Wydee_ShowRoom

BP: 5 Mħ
22

Workshop (DRM FREE)

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

50% off blueprint price at the moment on dispenser A stylish workshop for building XS,S,M core's, plenty of room for deploying your voxel library cores with storage on platform and plenty of freedom to customise your workshop inside like copy and past all your voxel librarys to the inner walls and corners of the workshop for easy access for when your building, placement rules are 1 click down and the enterances are facing you when u deploy the BP you can check it out in VR search for loaded industries showroom for anyone that purchased before 7th may please let me know and i come and release the drm on your building

BP: 5 Mħ
7

Landfall pads main - ADMI

Gray (GrayLeader)

Static

No attributes :-(

Landfall pads as used in beta (large static core) has small and xs core landing zones lined out. Located on alioth at new store. VR "ADMI build store" position ::pos{0,2,-24.6313,16.8071,150.4663} for landing zone at store. thanks for looking updating builds as i can questions ask emladra#8532

BP: 2 Mħ
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