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Statics
Voxel Sets
Lua Scripts
1

Kawasaki Jet-Ski

Tony's Shop

Ship

No attributes :-(

Highly maneuverable and very fast Jet-Ski to hit DU waters! Features 2 angled boosters on the front for faster acceleration while turning. Works only on water. Want one? Want to visit the display model? VR: RMS Titanic Location #1 (RMS Titanic) ::pos{0,2,40.5224,57.7193,0.9341} Location #2 (Wicked Wonderland) ::pos{0,2,45.6817,74.9654,4.3554}

BP: 420 Kħ
12

Belovator M

Super Powerful Pro Army

Ship

Cargo Lift: 5,000 t

The Belovator is a lightweight shaftless space elevator that flies along a gravity line to transport your cargo and players into space. You can comfortably transport your assets from the planet surface to a space station without having to rely on an annoying AGG tower with an hour-long ascend or fiddly autopilot ships. Load up with cargo, select the target floor, wait, dock - unload! Belovator M: - 5 kilotonnes of cargo lift from the surface of Alioth without any piloting skills/talents - 10x Basic Container L - Uncommon Engines It has less than two thirds the engines of the Belovator X, and being uncommon engines rather than advanced, this Belovator is much cheaper to place. You can easily upgrade this frame yourself and have it grow with your enterprise. The voxelframe is identical to the Belovator X, and all slots for additional containers, tanks and engines are marked or easily identifiable. It comes with the same amount of brakes and adjusters as the Belovator X, so you only need to add thrust, tanks and cargo space. Feel free to contact us anytime if you need assistance or have questions about this process. Stats are for unskilled pilots, cargo lift depends heavily on pilot skills. The lifting capability improves dramatically for a pilot with just lvl 2+ talents on atmo engines. The configuration of the elevator is done via Lua parameters and is limited to a few parameters to keep the complexity simple. Control of the elevator via touchscreen and/or HUD with very few buttons. Blueprint Dispensers available at: Alioth Exchange (Red Hall) ::pos{0,0,-18727.2003,113457.0318,-74341.2089} SPPA Alioth Showroom ::pos{0,2,34.3389,111.0206,0.6303} You can also take a look at our space elevators at our WIP Showroom on Alioth. Surrogate: SPPA Alioth Shop If you want to test one of the Belovators in advance, contact us in Discord and we will give you access. If you have any questions or need support, feel free to join our Support Discord. There we provide a FAQ, how to set up your Belovator properly and how to place a spacecore with correct alignment to the elevator. https://discord.gg/MbRPe8GujN

BP: 12.5 Mħ
4

Arcadia Albator Warforged (Multicore)

Captain Harlock

Ship

No attributes :-(

All my designs will be available at The Third Verse server The arcadia albator warforged multicore ship (Blue print release Estimated) Video : https://www.youtube.com/watch?v=I2VsljnVxbw&t=82s In the 2013 CGI film adaptation, Arcadia is given its most drastic redesign yet. While superficially from a distance it still closely resembles the classic shape of the older designs, the retro World War II battleship-inspired characteristics of Leiji Matsumoto have been abandoned almost altogether for something quite dominating and alien. It is far larger at double the size and mass, and much more ridiculously defined and grossly detailed, to the point that the skull-and-crossbones feature a lower jaw, hollow eye sockets, and a spinal vertebrae-like structure extending from it across the middle of the forecastle. Ominous red lighting emits from the underside layers and various holes and vents of the ship, including the eye sockets. Instead of three turrets, there are three rings encircling the hull of the vessel mounted with four cannon turrets each, capable of moving along the circumference to cover up any blind spots. There are three "masts", the last of which a Jolly Roger flag is usually flown from. In the place of wings, there are four bony harpoon-like protrusions that point forwards, with the top two being longer and skinnier than the bottom two. More protrusions jut out towards the stern of the ship, with two culminating in hook shapes, and one resembling a short bony tail. The middle of the ship is seemingly built around a large spherical mass. The vessel has an overall rocky or bony texture across the whole body, with some parts looking as if they were warped or fused onto the ship. Perhaps most interestingly of all, this depiction manages to still retain a semblance of the original bridge and superstructure, even the shape of the wood-like galleon stern remains intact. It is now powered with dark matter engines that are hexagonal in shape. The ship is in work in progress

BP: 1 ħ
3

Pocket Wombat Black / White

Mebab666

Ship

No attributes :-(

Pocket Wombat Black / White Compactable 1 Advanced M Atmo Engine 2 advanced S Atmo Engines 1670 km/h on 3360 Altitude (Alioth) Get your Little Wombat Now ! Visit on VR - "Wombat Shop" Showroom POS: ::pos{0,27,40.9254,144.2449,35.8996}

BP: 150 Kħ

SCOUT 27B

Stortbak

Ship

Space Thrust: 7.78 MN

We can type a 1000 Lines for the description ,.. A fast scouting roid scout :) 2 x Uncommon Mil. space engine L 4 x Container XS D-Sat 2 x Fuel tank M Speed 43.181 Km/h 4.1 G Space thrust 4.43 G Space brake 1.14 G Space hover Location ::pos{0,2,-23.1891,-1.6459,6.8035} VR : The Flying Dutchman

BP: 380 Kħ
2

DHP hybrid [v2.0.5]

DarthShelL

Ship

Dry Weight: 10.6 t

DHP - Darth's Handy Platform This is the hybrid version. Can easily and fast bring you to your space station and also allow you to sniff around the orbit ------------ current software version - 2.0.5 ------------ = Manual = *Modes This version of DHP software has two modes which you can switch by pressing manual button at the bottom of the screen. Those modes are *Manual mode* and *Elevator mode* **Moving [Manual mode] Horisontal movement is only allowed in manual mode! [WASD] for moving in corresponding directions and even strafe with ALT + A and ALT + D by default Also you can double tap [W] if you want to hold your forward acceleration **ECU ECU allows you to release remote control while keep flight. Remember that you can easilly release ECU control or any control you want by pressing [ctrl + backspace]. **Elevator mode In this mode you can see a keyboard and the whole interface are pretty easy to understand. Keep in mind that DHP won't let you crash it with landing. It will stop right at the surface so don't worry and be free to set altitude to 0 or lower if you don't know exact surface altitude. **Important You have to set the correct values to all parameters which you can find in advanced options of your remote controller and ECU: [RMB->Advanced->Edit Lua parameters] If you see wrong numbers on the fuel bar then it's because you did not set correct values to those params. ------------ ::pos{0,2,34.2994,114.1250,183.7602} or VR to "LYB showroom" Don't buy anything in VR!

BP: 3 Mħ
4

Rebel Y-Wing BTL

SNS Sentinels

Ship

Space Thrust: 415 MN

Build by Knight-Sevy#6239 The BTL Y-wing starfighter was a modificated fighter-bomber built by the shipbuilding industrie of Sentinels. Contact : Knight-Sevy#6239 It is built in such a way as to be as close as possible to the real scale while adding the "DU" dough and as details as possible. Real cockpit. Sold with 400 l of fuel and 320 ammo XS. The Y Wing BTL is a godd ship for training space combat in Dual Universe with friends. You need "Control Unit Capacity Handling" to use the 3 missile (Weapons => Seat Capacity Handling => Control Unit Capacity Handling) (Weapons => Missile Capacity Handling => Missile XS Capacity Handling) And then apply them on your construct (Right clic => Construct => Reapply talents on construct) BP dispenser located on Moon 4 at - ::pos{0,22,-24.0681,158.4720,64.3307} To view in person, visit VR: " SNS Showroom Public DSAT" https://youtu.be/63hyeJ4BYr0 No talent max stats : 5.71g MAX THRUST 6.1g BRAKE FORCE 21.9m² Frontal cross section 50 000 km/h MAX SPEED

Token: 300 Kħ
BP: 150 Kħ
6

Adamant

Aerogics S & T Co

Ship

Cargo Lift: 3,000 t

Light hybrid ship on M core, blueprint comes with 8 atmo L (T3 military) and 2 space XL (T2 maneuver). In atmo, it can carry 2-3kt (depending on handling and pilot talents) out of 1g using conventionnal ways, and much more using AGG (especially if only going to 1000m) Storage is 10 container L on a single hub, with extra room inside for either 3 scanners (and markings for ship positioning when tri-scanning) or DSAT or 10 more container L In space, or using AGG, max weight is virtually whatever you can fit in containers, ie tested up to 8kt (cargo full of hematite): its a bit slow but definitely doable. Can be seen on VR: Aerogics ADAMANT *** Honeycombs info *** default dark theme HC1 (1245m3) - Matte Black Carbon Fiber HC2 (1100m3) - Glossy Dark Gray Carbon Fiber HC3 (300m3) - Polished Dark Gray Aluminium HC4 (5m3) - Luminescent Red Glass example for light theme: HC1 (1245m3) - Matte White Carbon Fiber HC2 (1100m3) - Glossy Black Carbon Fiber HC3 (300m3) - Polished White Aluminium HC4 (5m3) - Luminescent Icy Glass example for black yellow theme: HC1 (1245m3) - Matte Black Carbon Fiber HC2 (1100m3) - Glossy Dark Gray Carbon Fiber HC3 (300m3) - Matte Dark Yellow Plastic HC4 (5m3) - Luminescent Yellow Glass (stats shown are with maxed handling and average pilot talents)

BP: 8 Mħ
10

K.S.I Raiser

JustKush

Ship

Cargo Lift: 4,000 t

Are you tired of flying a literal box around the verse? Do you find that everyone thinks there good builders cause they can slap a rare engine on a box and call it a day…. Here at K.S.I we calculate the elements needed for the character of the ship before it’s built. Limiting the quanta needed to exceed the task allotted to the ship. This allows the buyer too upgrade the elements without breaking the bank on initial purchase. Do not be intimidated by the price, as of the market Jan 25th 2023 it cost, 16 mil to place one of these. Will probably be the last m core u will own as it hits every mark and flys amazing at full loads. K.S.I Raiser - Available now, Message on discord or in game, and I’ll be happy too show you around this legend. JustKush#4014 (We do not build boxes)

Token: 20 Mħ
BP: 8 Mħ
3

Serenity

Space Force One

Ship

Cargo Lift: 8,000 t

Serenity is a tri scanning hauler that will not only scan but give you 10L containers and enough power to lift them. It is warp capable and has optional AGG for the cost of the AGG and pulsars (around 6.5M). It is currently equipped with containers for all of your scans on each planet so you can keep your scans organized. Visit me in VR at "Serenity VR SPF1"

BP: 5 Mħ
29

HC BIGFOOT

Aerogics S & T Co

Ship

Cargo Lift: 5,000 t

We are proud to (re)introduce the BIGFOOT S-Core Heavy Cargo. This is a sleek and very capable hauler and was designed with easy flying and lots of cargo in mind. BIGFOOT will carry up several kilotons off 1G planets within its 8 containers L, all with a smile and look good doing it. With a fully detailed interior you can relax after a hard days mining. For solo players or small groups this is an ideal hauler. For optimization purpose, elements have been selected based on maxed talents. This means ship will get better as your piloting talents go up, and reach full potential at higher levels. Your piloting talents will determine max cargo capacity. Hard limit tested with T2 engines for 1g is around 5kt net cargo (and much more on lower g environments), but be warned this has been achieved only with close to every possible maxed talent. So depending on your pilot talents and handling talents applied on ship, the following should be much easier and safer: T1 engines: 1-2kt T2 engines: 3-4kt All elements are visible and can be accessed from outside or engineering room for repair and/or linking (no obstructed atmo brakes!). With Mk2 comes a reworked interior, lighter honeycombs, spot for a DSAT / small landing pad, and spots for 3 scanners. Can be viewed in VR : Aerogics Bigfoot Mk2 Like all our ships / blueprints, comes with lifetime warranty. See details on Aerogics profile

BP: 6 Mħ
5

Triton

Aerogics S & T Co

Ship

No attributes :-(

Triton is a S core ship, designed for Alien Warfare (pve mission) easy difficulty. 6x Rare Precision Cannon S: you will need handling talents to link all of them (you can contact me on discord and i'll do it for free) 3x Ammo Container S: hold enough to chain 4-5 missions. There is also a S container to store extra scraps / fuel / ammo. Fully fueled ship and all ammo filled will sit roughly at 150tons Advanced Safe Engines L & M and Advanced Military Engines XS can be replaced with basics if low budget. Safe ones allow for shorter warmup which comes in handy for the rare times you actually have to move. Military XS are used as directional engines. Comes with WT Hud installed https://github.com/anatoly-kussul/du-wthud/tree/main A few tips for missions: -Bind radar next / prev / identify to keyboard keys (it was added in options not long ago) -Get a maintenance unit to repair voxels -Train some talents: Cannon S Operations to level 2 will take a couple of hours. Dont forget ammo talents as well

BP: 2 Mħ
4

Dragonster

LordSaygon

Ship

Atmo Fuel: 23 kL

Dragonster dragon - L size huge flying dragon. -Atmo, Space, Warp Drive Ask for token price contact in game : LordSaygon discord: LordSaygon#5819 twitch : LordSaygon

Token: 1 ħ
BP: 25 Mħ
1

Arc

DIA

Ship

Cargo Lift: 3,000 t

DIA's iconic flagship - now with L Shield Generator and Advanced Engines! A heavy-weight AGG & Warp Freighter, this is a no holds barred transporter, for those titans of industry who have the goal of dominating any market they call to. Rated for an extraordinary base 3000T (1.0g) this ship will carry all your cargo, and the factory industries needed to make it all again, to the furthest corners of our system. With its stunning panoramic viewing balcony for your passengers, this is a vessel for those that brook no compromise in market force application. All stats are given with no placement and day 1 pilot talents - stats will only improve with talent training.

BP: 5 Mħ
4

Stellavator S

Stellar Forge

Ship

Cargo Lift: 5,000 t

An elevator as elegant in design as it is in operation. This is a beautifully crafted elevator which can lift 5kt. It can be set up to follow a path perpendicular to the construct from which it was launched. This will allow elevators on the same, or adjacent, aligned cores to travel parallel paths to space, and arrive in the same relative locations in space as they hold on the ground. It does not use breadcrumbs, neither does it stop to correct deviation, as deviation is continually corrected while in flight. It maintains the same flight axis at all times, so does not become confused if it gets nearer to another celestial body than whence it started. Automatic docking is standard, with an extremely simple and reliable circuit. There are two setup modes, a simple one intended for first time deployment or testing, and a precise one, which uses a programming board, intended for parallel axes use, and after moving an elevator to a new location. VR to Stellar Forge Showroom to view. Blueprints are now available at the base of the Stellar Forge tower: ::pos{0,2,40.5746,92.2619,4.9188} Both the docking circuit and the position finding programming board code are non-drm, not secret, and available to any purchaser on request.

BP: 5 Mħ
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