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9

OUTPOST 22

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

50% off blueprint price at the moment on dispenser Loaded industries presents the latest large static OUTPOST 22 you can visit in VR search for loaded industries, Give your tile a style that it deserves with the outpost 22, Large core static building that can be use as anything you like, plenty of space for being used as a factory or a build box with viewing balcony or just store your small ships or medium ship in the lower floor with with second floor space and landing pad on top this building requires around 39k of honeycomb mostly plastic which if you have full talents for making plastic will be around 330k of ore to make and at current ore prices will cost you around 5 million in ore 25% off for the rest of november on dispenser at our location 7.5 million

BP: 10 Mħ
18

NoxCorp Bacterium 2

NoxCorp

Static

No attributes :-(

Showroom and BP dispenser on Alioth (near Market 17) ::pos{0,2,36.4289,57.9012,22.7369} Surrogate VR: NoxCorp Showroom NoxCorp Bacterium is a pet simulator game and stylish aquarium for your ship or base. Grow up to 4 pets at a time, each with unique appearance and characteristics. Each one will evolve multiple times during its life. The lifespan of a bacteria is up to 100 days, you should feed them at least twice a week. Bacterium 2 is a complete rewrite using the LUA screen API. The graphics are much sharper and run at a higher framerate. The screens are very efficient (500k render cost per screen) so will not give you performance/lag problems. The programming board on the right of Bacterium has many LUA params you can customise. You can change the colours and show/hide different elements. The programming board on the left is for the lighting inside Bacterium. I have added a simple DRM free script which can be used to set the lights. LUA updates in development including: ✓ New evolutions and appearances [Completed Oct 2022] - Fighting - Breeding - Transferring pets between units Bacterium 2 comes on a DRM protected dynamic core XS which allows easy repositioning on your ship or base. Custom install direct into your construct is possible but costs more. Contact me for details. Dimensions: Width: 500cm (20 voxels) Height: 375cm (15 voxels) Depth: 150cm (6 voxels) Screen size: Transparent Screen L Need a custom install or tweaks? Contact nekranox#6279 for more information. Readme file provided with full instructions for use: https://noxcorp.tech/b2-readme.txt

Token: 3 Mħ
BP: 1 Mħ
51

Loadeds showroom factory and more

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

50% off blueprint price at the moment on dispenser NEW LOCATION FOR FULL RELEASE ::pos{0,2,35.9865,105.7206,-47.7959} FEW TILES AWAY FROM MARKET 6 Maybe your new home ? this large core standing 82 meters tall with ground floor showroom with factory/office/living space and roof top landing pad might just be for you it has it all at a bargain price. you can also copy and paste the container racks to make more if needed. its a must visit you can visit in vr search: loaded industries, make sure you check all elevators and vist all floors, and can purchase a bp at the location near the front enterance any questions please dm me on discord.

BP: 10 Mħ
9

Beach House

Creator

Static

No attributes :-(

This construct was a build featured by NQ on the Dual Universe Twitter in 2020! A luxury beach house for low-key private parties with close friends, or time away from the hustle and bustle of Alioth's busy marketplaces! Includes "Blue Mesa" & "Stone Desert" artwork by RL Cody Rauh ( aka. Creator in DU )

BP: 1 Mħ
5

Large Warp Cell Factory 1440 cells 24 hours

VO Industries - theOmega28

Static

No attributes :-(

This Large Warp Cell Factory will produse 1440 warp cells every 24 hours with no industry boosting talents It 5 time more in production then my M core warp cell factory I do not have this up for display. I built this for a customer that supplied the industry for me to build. I tore it down for him to pickup after i completed it. This factory is built in my L core Factory Shell. Has plenty of room to add more into this building as you desire. For future reference if you add more into this factory and decide to move your location, i will create you a bp of it under certain circumstances: i would need to see the factory before you tear it down as i will create the core bp at that time, then when you tear it down i will need to come back to the same location and see it no longer exist then i will make you a bp of it at the cost it takes to make the L core BP print. We have several other factories to choose from and some are in space versions. We also have LUA Scripts and Mining Rigs by Credence! VR: VO Factory Sales Located on Alioth ::pos{0,2,26.8385,76.5585,0.9775} Discord: theOmega28.36#1869 Credence#4249 We also have a Discord as we provide details on our factories and notify everyone as new ones are built and ready to sale along with additional information and available to answer any questions

BP: 45 Mħ
3

Perso (Mining Platform)

Armand Reed

Static

No attributes :-(

Thank you to everyone who was interested in this project. This has been sold to Fyrestrider. Please reach out to him in-game with any questions. This was sold as a one-time piece, DRM-Free Core BP and token. I do not have the ability to make another, only Fyrestrider does. Perso is a shore-based fixed mining platform. Originally designed for The Wendence Bauxite Meganode on Feli by the now-defunct Cracker Barrel Org. Construction started 12478 and completed early 12482, it reached peak production in 12490. Decommissioned in 12501 and transported via VTOL to its current position at Satrion Corporation's Feli Restoration Plant. ::pos{0,5,10.4711,-153.5337,18431.2520} Surrogate VR - Perso The restoration of Perso has seen multiple setbacks. Lack of interest and funds to restore the mining relic has led Satrion Corp [RION] Board of Directors to fund simple upgrades, such as auto-mining units, fuel refining, and a converted second-floor executive lounge for ore production and repair parts. Other restorations include all new lights throughout, upgraded safety barriers for NQSHA compliance, as well as all-new gas-filled windows in all areas for a comfortable mining experience. "We believe the current upgrades will more than suffice for today's demanding mining needs." Said Armand Reed, CEO and head of product development at Satrion Corp. Both lower-level and rooftop cranes are non-functioning. Stairs from first-floor offices to the second-floor executive lounge have been removed, as well as stairs to rooftop access. Elevators have been retrofitted in these areas for more dynamic access to second-floor ore refining and rooftop storage. Ground level access to fuel refining with large amounts of Nitron storage. Detection zones to auto open and close doors. A force field to the executive lounge catwalk to ensure pressurization allowing this rig to be transported to moons for non-atmospheric applications. All new electrical for the upgraded areas. Fully compliant with the current Novean Institute of Standards. All concrete sub straights have passed all inspections for compressive strength. All metal girders have received full restoration and a fresh coat of Rooster Red Paint from the Sinnen Paint Company. (Certification Available upon request) Note: This was not designed for habitation. Does not include bathroom facilities or sleeping quarters. Please check system-wide and local planetary authorities before converting for such uses. Any unauthorized conversions will be at the new owner's full expenses and liabilities. Satrion Corp [RION] is not liable for any future fines. Check with your local authorities. Features: Five Auto-Mining Units (With equipped hyperdiamond core-bits, Non-Cason Compliant) Five ore refinery stations. (Room for more, electrical not included) One Nitron Refining. One X4 Refining. (Compatible for X1, X2, X3 - Tank scrubbing required for fuel type change) All New LIghts All New Windows Upgrade pressurized doors and locks. Safety barriers installed Emergency Exit ladders have been installed. Redecking of the rooftop landing pad (NQSHA Compliant Lighting added) Satrion Corp [RION] is selling Perso as-is and does not include any warranty. It will be a DRM-free one-of-a-kind token. We will hand out our only Core Blueprint as well as the tokenized construct at the time of sale. It is recommended a certified NQSHA inspection is complete before attempted use of any lower-level or rooftop crane. You will need to make arrangements with a rigging company of your choice if you do not have the means to transport this yourself. ((This is a one-of-a-kind piece. I will not replicate this after this piece sells. I am also not keeping a copy of any blueprint or core blueprint after the sale. It will be the only one in existence unless you decide to make more blueprints))

Token: 25 Mħ
1

PYRAMID FUEL FACTORY

The Pyramid Co.

Static

No attributes :-(

PYRAMID FUEL FACTORY: MAKES FUEL, AND A LOT OF IT MAKES; NITRON 600KL PER DAY KIRGON X1-X4 300KL PER DAY OF ONE OR APPROX 75KL OF EACH EASY TO SET UP, EASY TO EXPAND STORAGE WE NOW HAVE A MODEL THAT MAKES XERON TOO 100KL PER DAY same price READ OUR BIO FOR MORE INFO

BP: 2 Mħ
6

Standalone Outpost Pad

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

50% off blueprint price at the moment on dispenser This is the standalone outpost style pad, built on a large core placement rules are just 3 clicks down when your blueprint is flush with the core your stood on once you have it lined up, if your flush on soil/ground just do 2 clicks down you can view at the location written on the right of the screen or view in VR search for loaded industries showroom and your find the structure at the end of the runway, dispenser is located on the structure any question please message me on discord

BP: 5 Mħ
11

Hadron Factory Core L v6

Hadron

Static

No attributes :-(

Hadron L Factory Hadron proudly presents our first L core factory template in our signature voxel style. 2 years and 6 iterations later, our factory core has been optimized to incorporate a clever container bus system for easy manufacturing. The bus system uses a “master container > transfer unit > bus container” format and was designed in such a way, that by using S Containers on the outer edges of the core, all products and parts (eg. steel, hydraulics, frames) can be distributed to all floors that require them for further production. This method of distribution was intended to support industry for every craftable in the game and requires the minimal amount of effort to do so. The factory has no voxel walls as it is intended for 4 additional L core shells (joining up at the center of the factory core) to make up the voxel surround. It has been designed this way to reduce lag on the central factory core itself by allowing for you to create your own voxel shell around the factory on these outer “shell cores”. This allows for additional storage or industry to be added to the free space in these shell cores. Container Hubs placed on these outer shell cores can be moved to the central monitor walls, keeping them separate from the main factory itself, allowing easy access to them from the center of the main factory core. Layout Ground Floor - Refining and Pure Products The ground floor comes with a central console for accessing multiple Container Hubs and has 8 Mining Unit holders for on site harvesting of Ore. The Ore is then fed to a series of Refiners and from there, the Pure material gets fed to Smelters, Chemical Industries, Glass Furnaces or Recyclers for conversion into Products or made into Scrap/Fuel. 1st Floor - Intermediary Parts and Complex Parts The 1st floor uses the bus system to receive the Products from the floor below and has been arranged to support the production of all Intermediary Part and Complex Parts. These Parts are then fed back to the bus for distribution to the floors above. 2nd Floor - Structural Parts and Functional Parts The 2nd floor uses the bus system to receive all Products, Intermediary Parts and Complex Parts from the floors below. This floor has been arranged to support the remaining Structural Parts and Functional Parts production, completing the entirety of the games most common Parts for distribution via the bus system to the remaining 2 floors. 3rd Floor Exceptional Parts and Warp Cells The 3rd floor is intended for production of Exceptional Parts. These are specialized parts for use in high tier production and are mostly optional. We advise using this floor for the production of Warp Cells as Exceptional Parts are a key ingredient for those and various other end game items. The floor can however also be used the same as the 4th floor to house Assembly Lines for the production of anything else you choose. 4th Floor - Assembly Lines for Finished Products and Storage The final floor is a blank slate for your production needs. It has been designed so the bus system can deliver all Products and Parts (created on the floors below) to Assembly Lines of your choice. This allows for easy expansion and linking from the bus Containers (now on all 4 sides of the core) to your choice of Assemblers. For any questions about the bus system or functionality of the factory , please contact RyanPryde on Discord or visit Hadron HQ for an in-depth explanation and further resources to help you understand and utilize your new factory! The layout is similar to the M Factory ! so take an look at our video tour: https://www.youtube.com/watch?v=BJXpXqc4MaI Visit us in VR: Hadron HQ

BP: 5 Mħ
4

Container Cover

Chewie_1

Static

No attributes :-(

Container Cover DRM free available in "Hagbards Marina" ::pos{0,2,38.3245,62.6634,4.6699} VR: "Hagbards Marina" it comes with a recolor kit, so you can easy paint it the way you want it please find the parts/Materials List in the picture gallery. Important notice: some of the Voxels are in Offset, i have placed some adjustors xs as handles, to make it easier to grab them.

BP: 1 Mħ

Mining and landing platform combo

De Overheid

Static

No attributes :-(

Tired of hanging your ship in between the mining units every few days you visit your gold mine? Why not land in style on this luxury M-core landing pad? The top is flat for easy landing but below the real magic happens. On a lower deck, connected with two smaller cores your mining units will be waiting for you. Easily accessible with two ramps from the flight deck or by teleporter from the ground below. Be in absolute control as you calibrate up to 15 mining units without moving a single step, and before you leave have three Large containers at your fingertips to gather you hard earned ores. If you feel like getting your hands dirty you can use the access hatch to drop down to the bonus ores awaiting pickup. A quick elevator up will take you directly to the the flight deck, onwards to the next stop. If you are really in a hurry, all containers and Mining Units are also in reach from one area on the flight deck. The long and stable legs will make placing these cores a breeze, even on hilly ground. Instructions: Place M-core with the middle edge of the mining platform in the exact middle of three tiles. Then place the Left hand S-core, finally the Right hand S-core. If you mix up the order, it will give a nasty one voxel gap. No returns. VR - Overheid's Shoppe - SVEA Location - ::pos{0,2,49.6888,160.3544,52.2589}

BP: 2 Mħ
7

Citadel of Doom

Shadow Union

Static

No attributes :-(

From the mind of our long-term Shadow Union member, Legate, and all-around good guy hailing from the South of London may I present Alethion's "CITADEL OF DOOM". Put a factory in it, put a showroom in it, try to summon Skeletor for the ashes in there, come on down, and pick yours up today. not guaranteed to summon Skeletor, or any other, devil, demon, wraith, specter, phantasm, ghoul, spector, spooks, or ghosts. From this dimension or any others. Good day. ::pos{0,2,45.8846,92.0773,15.9071} Vr/ is Shadow Union Alioth Showroom 26km north of Market 6

BP: 10 Mħ
2

Uncommon Industry

VO Industries - theOmega28

Static

No attributes :-(

This will Produce with no indy boosting talents every 24 hours: Uncommon Assembly Line XS 240 Uncommon Assembly Line S 60 Uncommon Assembly Line M 15 Uncommon Assembly Line L 3.75 Uncommon Assembly Line XL 2 Uncommon 3D Printer M 15 Uncommon Chemical Industry M 15 Uncommon Electronics Industry M 15 Uncommon Glass Furnace M 15 Uncommon Honeycomb Refinery M 15 Uncommon Metalwork Industry M 15 Uncommon Recycler M 15 Uncommon Refiner M 15 Uncommon Smelter M 15 We have several other factories to choose from and some are in space versions. We also have LUA Scripts and Mining Rigs by Credence! VR: VO Factory Sales Located on Alioth ::pos{0,2,26.8385,76.5585,0.9775} Discord: theOmega28.36#1869 Credence#4249 We also have a Discord as we provide details on our factories and notify everyone as new ones are built and ready to sale along with additional information and available to answer any questions

BP: 15 Mħ
4

Static Core Factory

VO Industries - theOmega28

Static

No attributes :-(

We are also located at the Alioth Exchange in the Red Isle This Static Core Factory produces all size cores This is what it will produce every 24 hours with no industry talents XS Static Cores---720 S Static Cores-----180 M Static Cores----30 L Static Cores-----7.5 For any questions, please reach out to me on Discord We have several other factories to choose from and some are in space versions. We also have LUA Scripts and Mining Rigs by Credence! VR: VO Factory Sales Located on Alioth ::pos{0,2,26.8385,76.5585,0.9775} Discord: theOmega28.36#1869 Credence#4249 We also have a Discord as we provide details on our factories and notify everyone as new ones are built and ready to sale along with additional information and available to answer any questions

BP: 10 Mħ
2

McBain Rocket Shop Showroom/Factory

MajorMcBain

Static

No attributes :-(

McBain Rocket Shop Showroom Floor with Attached Factory Version 1.0 This is a multi-large core build, in total there are 4 large cores, one for each pedestal, one for the factory and one for the hangar. I wanted a hangar attached to my factory, some place I can work and build XS and S ships with good lighting and manufacture tokens all in the same structure. Near future I will have attached landing pads and voxel library storage area. The showroom area is just about the length and width of a large core large enough to showcase or store several small and extra small ships. The factory is five open floors of space with a floating control center. Currently have installed enough machines to make all parts basic thru advanced and have only used a quarter of available space. There are 2 landing pads and an observation deck with elevators to move about quickly. Pedestals available if needed. I am located on Haven just south of Market 7 ::pos{0,27,54.8276,6.0061,12.2331} VR <= Mcbain Rocket Shop => come by for a walk around.

BP: 12.5 Mħ
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