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51

Loadeds showroom factory and more

Loaded Industries (NEW LOCATION)

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50% off blueprint price at the moment on dispenser NEW LOCATION FOR FULL RELEASE ::pos{0,2,35.9865,105.7206,-47.7959} FEW TILES AWAY FROM MARKET 6 Maybe your new home ? this large core standing 82 meters tall with ground floor showroom with factory/office/living space and roof top landing pad might just be for you it has it all at a bargain price. you can also copy and paste the container racks to make more if needed. its a must visit you can visit in vr search: loaded industries, make sure you check all elevators and vist all floors, and can purchase a bp at the location near the front enterance any questions please dm me on discord.

BP: 10 Mħ
9

OUTPOST 22

Loaded Industries (NEW LOCATION)

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50% off blueprint price at the moment on dispenser Loaded industries presents the latest large static OUTPOST 22 you can visit in VR search for loaded industries, Give your tile a style that it deserves with the outpost 22, Large core static building that can be use as anything you like, plenty of space for being used as a factory or a build box with viewing balcony or just store your small ships or medium ship in the lower floor with with second floor space and landing pad on top this building requires around 39k of honeycomb mostly plastic which if you have full talents for making plastic will be around 330k of ore to make and at current ore prices will cost you around 5 million in ore 25% off for the rest of november on dispenser at our location 7.5 million

BP: 10 Mħ
9

Beach House

Creator

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This construct was a build featured by NQ on the Dual Universe Twitter in 2020! A luxury beach house for low-key private parties with close friends, or time away from the hustle and bustle of Alioth's busy marketplaces! Includes "Blue Mesa" & "Stone Desert" artwork by RL Cody Rauh ( aka. Creator in DU )

BP: 1 Mħ
18

NoxCorp Bacterium 2

NoxCorp

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Showroom and BP dispenser on Alioth (near Market 17) ::pos{0,2,36.4289,57.9012,22.7369} Surrogate VR: NoxCorp Showroom NoxCorp Bacterium is a pet simulator game and stylish aquarium for your ship or base. Grow up to 4 pets at a time, each with unique appearance and characteristics. Each one will evolve multiple times during its life. The lifespan of a bacteria is up to 100 days, you should feed them at least twice a week. Bacterium 2 is a complete rewrite using the LUA screen API. The graphics are much sharper and run at a higher framerate. The screens are very efficient (500k render cost per screen) so will not give you performance/lag problems. The programming board on the right of Bacterium has many LUA params you can customise. You can change the colours and show/hide different elements. The programming board on the left is for the lighting inside Bacterium. I have added a simple DRM free script which can be used to set the lights. LUA updates in development including: ✓ New evolutions and appearances [Completed Oct 2022] - Fighting - Breeding - Transferring pets between units Bacterium 2 comes on a DRM protected dynamic core XS which allows easy repositioning on your ship or base. Custom install direct into your construct is possible but costs more. Contact me for details. Dimensions: Width: 500cm (20 voxels) Height: 375cm (15 voxels) Depth: 150cm (6 voxels) Screen size: Transparent Screen L Need a custom install or tweaks? Contact nekranox#6279 for more information. Readme file provided with full instructions for use: https://noxcorp.tech/b2-readme.txt

Token: 3 Mħ
BP: 1 Mħ
2

Warp cell Factory

JamesWydee

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I proudly Present the Wydee-Design warp cell factory! The warp cell factory can produce 188 warp cells a day without any talents and goes up to 240. Put the ores on the input HUb on the control room at the entry of the factory and everything is being produced for you without any action to do. Everything is well designed inside and organized in a very clear industrial layout. We bring to you lean and visual management. Production behavior: - There is enough container storage to handle a complete week production - The consumption for a week is the following: - Bauxite ~48k - Hematite ~24k - Coal ~63k - Quartz ~91k - Malachite ~18k - Limestone ~35k - Natron ~14k - Pyrite ~12k - Petalite 2.6k - Acanthite ~14k The required schematics to make this run for a WEEK are the following: - Pure product schematics P2: ~1170 - Pure product schematics P3: ~ 500 - Product schematics P1: ~1750 - Product schematics P2: ~350 - Product schematics P3: ~ 210 - Warp cell schematics: ~ 1400 All those numbers are the minimum required (with a buffer included) to make the factory running for a week with: - no talents on speed increase for production - talents lvl 5 pure P1 - talents lvl 3/4 pure P2 - talents lvl 3/4 pure P3 - talents lvl 1/4 on basic products (polycarbonate / polycalcite / polysuflide / alloys (Al-Fe, Cu-Ca-Cu-Ag / Glass (basic, advanced, Ag-Li) If your talents are a bit high than this increase the capacity to make a full run for a week by 10%. Those numbers are mentionned on the screens inside the entry hall where the materials must be inserted in front of each Hubs and maintain rules are also mentionned. To deploy the factory the entrance is in front of you when you deploy it. For BP come to see me on Haven @ ::pos{2,27,27.7968,346.8901,40.2505} or contact me on discord JamesWydee (james78650)#9448 Token are not available for now: depending on the demand I will organize myself for make those available when my talents are going to be updated to LVL 5 (in one month would be available). Come to see the factory by VR @ Wydee_ShowRoom

BP: 5 Mħ
1

Dark Forge Showroom

DSI Dark Forge

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This is a modular showroom allowing you to make it your own - Each panel is available at the corners in the showroom so you can change up the outside as you see fit. There are 4 pads on the edges to show off 4 S/XS cores and plenty of space in the middle to show off an M core. Hallways underneath are leveraging the "DF Firestorm Hallways & Decor" voxel library which is also for sale (voxel library is DRM Free!!). How to find: - VR - Search for "DSI Dark Forge HQ" (do NOT buy a BP in VR!!) - ::pos{0,2,21.9994,107.1816,6.5935} - Dispenser is in front of the building, near Alioth DM7 Cronus#2214 or Firestorm#4004 on Discord if you have any questions!

BP: 10 Mħ
4

Czars Space Hangars Modular

Czarman

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In the process of moving, blueprints are available to Kosmos Exchange. Space!!!! It's got electrolytes. It's time to upgrade from that voxel thick landing pad with containers strewn about? You'd like some style? You like furniture from Ikea? Look no further, I've got you covered with the new modular series of stations offering you usability and looks in one package. This station features ample landing and hangars for XS-M size ships. A big pass-through hangar for building or parking up to M core ships, 3 XS core hangars and 3 wide XS-S hangars. In addition, there is a ton of storage space, about 2 M cores worth of factory space, and plenty of space for you to customize living spaces. With the new blueprint snap, adding additional modules (coming soon) will be a breeze and seamless to help make your space experience more immersive. All future modules will have connection points with transition stairs or walkways to make moving between cores easy. Moving to space starts here See it in VR at "Czar in Space Showroom" Dispensers are there too

BP: 15 Mħ
26

Hadron M Factory

Hadron

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-- Can be viewed in VR: Hadron HQ Alioth --- Introducing the Hadron M Factory The factory shell has been laid out for production of all T1 to T3 pures, products, parts and elements, with plenty of room to install T4 + T5 if needed. Comes with 5 floors and 6 mining units connected to the Jericho mining script. Comes with programming boards preinstalled for augmented reality labels, allowing you to quickly locate industry on any floor and easily read the layout of the factory at a glance. The container hubs are placed on customizable screens so you can neatly organize your storage to your needs. The blueprint uses T1 voxel and luminescent glass exclusively. No industry units or containers are included in the blueprint as the augmented reality makes installation of industry easy. This is so you can choose what to produce when you want or need it. The images alone aren’t enough to showcase all the detail our factory has to offer so please visit us in VR but remember to purchase in person! VR: Hadron HQ To showcase the factory and explain the layout we made an video tour of the factory: https://www.youtube.com/watch?v=BJXpXqc4MaI

BP: 10 Mħ

Czars Space Honeycomb Factory

Czarman

Static

No attributes :-(

In the process of moving, blueprints are available to Kosmos Exchange. It's Honeycomb...in space! No longer will you need to make element only ships deep in space, put some voxels on it and style that thing up! PvPers, come on, put a skin on that naked hot dog you're shooting with. You can even dress it up as an actual hot dog with the right voxels at your fingertips. Factory is built on my Fidget station technology and features T1-T3 honeycombing capabilities. Easy to use LUA control for the honeycomb machines (html needs to be enabled for T3 due to a technical issue with Aerogics honeycomb script so using SilverZero's older script that still works like a champ). Come see it in VR at "Czar in Space Showroom" either fly outside or head to the small unmarked door on the end with the landing pad sets. Located in person here ::pos{0,0,-41989.3752,202219.7557,33651.8498}

BP: 5 Mħ
11

Hadron Factory Core L v6

Hadron

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Hadron L Factory Hadron proudly presents our first L core factory template in our signature voxel style. 2 years and 6 iterations later, our factory core has been optimized to incorporate a clever container bus system for easy manufacturing. The bus system uses a “master container > transfer unit > bus container” format and was designed in such a way, that by using S Containers on the outer edges of the core, all products and parts (eg. steel, hydraulics, frames) can be distributed to all floors that require them for further production. This method of distribution was intended to support industry for every craftable in the game and requires the minimal amount of effort to do so. The factory has no voxel walls as it is intended for 4 additional L core shells (joining up at the center of the factory core) to make up the voxel surround. It has been designed this way to reduce lag on the central factory core itself by allowing for you to create your own voxel shell around the factory on these outer “shell cores”. This allows for additional storage or industry to be added to the free space in these shell cores. Container Hubs placed on these outer shell cores can be moved to the central monitor walls, keeping them separate from the main factory itself, allowing easy access to them from the center of the main factory core. Layout Ground Floor - Refining and Pure Products The ground floor comes with a central console for accessing multiple Container Hubs and has 8 Mining Unit holders for on site harvesting of Ore. The Ore is then fed to a series of Refiners and from there, the Pure material gets fed to Smelters, Chemical Industries, Glass Furnaces or Recyclers for conversion into Products or made into Scrap/Fuel. 1st Floor - Intermediary Parts and Complex Parts The 1st floor uses the bus system to receive the Products from the floor below and has been arranged to support the production of all Intermediary Part and Complex Parts. These Parts are then fed back to the bus for distribution to the floors above. 2nd Floor - Structural Parts and Functional Parts The 2nd floor uses the bus system to receive all Products, Intermediary Parts and Complex Parts from the floors below. This floor has been arranged to support the remaining Structural Parts and Functional Parts production, completing the entirety of the games most common Parts for distribution via the bus system to the remaining 2 floors. 3rd Floor Exceptional Parts and Warp Cells The 3rd floor is intended for production of Exceptional Parts. These are specialized parts for use in high tier production and are mostly optional. We advise using this floor for the production of Warp Cells as Exceptional Parts are a key ingredient for those and various other end game items. The floor can however also be used the same as the 4th floor to house Assembly Lines for the production of anything else you choose. 4th Floor - Assembly Lines for Finished Products and Storage The final floor is a blank slate for your production needs. It has been designed so the bus system can deliver all Products and Parts (created on the floors below) to Assembly Lines of your choice. This allows for easy expansion and linking from the bus Containers (now on all 4 sides of the core) to your choice of Assemblers. For any questions about the bus system or functionality of the factory , please contact RyanPryde on Discord or visit Hadron HQ for an in-depth explanation and further resources to help you understand and utilize your new factory! The layout is similar to the M Factory ! so take an look at our video tour: https://www.youtube.com/watch?v=BJXpXqc4MaI Visit us in VR: Hadron HQ

BP: 5 Mħ
4

Basic Platform S

Midacre

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Blueprints are now available for purchase at Hadron HQ Alioth. ( ::pos{0,2,-21.7618,122.5465,114.3602} ) Extra low cost! Buy as many as you need to deploy. MC Industries presents the Basic Platform S, a multi-purpose S core platform that is designed for low cost and maximal utility while presenting a heavy-duty industrial aesthetic reminiscent of offshore drilling platforms. The tall pillars upon which the platform rests allows for the most flexibility for placement on uneven terrain with minimal terraforming, that a small core would allow. Only tier1 materials are used, so it could be deployed quite soon after launch. It can easily be used as a remote mining platform. Six openings in the floor allow mining beams to penetrate and the raised platform allows plenty of room for ore to spawn beneath the mining units for easy collection. The interior features a display stand with space for two large transparent screens and shelves for placing container hubs, programming boards, detection zones and all the other elements needed to support mining and factory LUA applications. There is enough space for 10 Container L inside, plus the mining units and even a few industry units for ore or fuel refining. The roof of the structure can be used as a landing pad for small craft with a ladder providing access. If you don't want the mining unit holes in the floor, a simple copy-paste operation can be done to replace them with a floor segment that is solid. Though the photos show some elements placed, the blueprint is supplied without any elements. Just voxels. You can grow and expand the amenities like LUA and larger containers as Noveans manufacturing capabilities expand after launch. So if you want a mining or industry platform that is cheap to build but looks better than a flat piece of silicon honeycomb and can grow with your Novean talents, take a look at the Basic Platform S from MC Industries.

BP: 60 Kħ
2

Logistics Centre

Makashima Industries

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Originally designed in Alpha 1, this stalwart Logistics Centre is a great benefit to most serious solo players, and small to medium Organisations. Boasting a whopping 201 Large Containers, managed over 68 Hubs to provide 576kl each at Basic level, this Logistics Centre can really help ensure you keep organised and well stocked! Featuring two Storage zones (one above, one below ground), two large offices for Lua projects, entertaining guests or providing a dispenser store front, with two smaller offices for personal use, a loading bay for small haulers and 2 landing pads on the roof, capable of handling smaller M core ships. Please note: Decorative elements are used only for advertisement / suggestion. Location & VR: Makashima Industries Shop ::pos{0,26,79.6509,-87.6931,99.0025}

BP: 15 Mħ
2

NXBA Street Court

NovaX

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Let off steam after a long day in the factory on your own functional basketball court. Use the manoeuvre tool to throw the balls across the court into the hoop. Lasers in the hoop detect the balls and trigger one of four lights on the backboard. Come and try it yourself by visiting via VR by searching "NovaX Estates" https://www.youtube.com/watch?v=iiSU7WV6cWQ&t=2s If you could like to have the basketball court snapped to an existing structure or grid, it can be installed for you for a 5 mil quanta fee. Contact: Actimist#4020 Primary designer: Actimist Contributors: Factory worker:

BP: 6.66 Mħ
8

Aerogics L Core Landing Pad B

Aerogics S & T Co

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Similar to Pad A, but without the pillars. Designed to be floating in the air with AGG like voxels One interior level for storage / industry / whatever Can be seen at Aerogics Haven HQ *** Honeycombs *** Aged Brown Pattern Wood 3: stairs banister Galvanized Gray Iron: landing area Glossy Blue Plastic: lines on landing area Luminescent Icy Blue Glass: AGG voxels and outside lights Luminescent White Glass: inside lights Matte Light Brick 1: main HC Matte Black Brick: secondary HC Waxed Brick 2: tertiary HC Polished Brown Wood 2: stairs steps Polished White Aluminium: metal struts

BP: 1 Mħ
3

Tri Hex Mining

VO Industries - theOmega28

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VR "VO Factory Sales" Materials cost on the market was about 6 mil. The cost of BP is $6 mil and that includes me deploying it. You can supply materials and i supply BP and deployment and you just pay me $6mil or i supply everything and you pay $12 mil. The price includes x3) Basic Containers L per section (x9 total). THIS Does Not Include Mining Units. Tri Hex Mining Structure allows you to mine from 3 hexes in 1 building. Equipped with a Surrogate Pod, VR and Motion for container hub. Has Landing pad design ontop with elevator access to main floor. Set up to x8 MUs on each section and room for more if needed. Has Hideaways for up to 10 L containers for each section. I do not have a setup to show anyone step by step. I have this set for token deployment only due to the hard to get ppl to understand the setup. I can place it way faster than the time to walk anyone thru the process.

Token: 12 Mħ
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