Hadron


Bio
Discord:
ryanpryde, midacre, mcxerxes, gamboraptor
In-game:
RyanPryde, Midacre, McXerxes, Gamboraptor
Location:
VR: Hadron HQ Alioth ::pos{0,2,-21.8124,122.4975,185.7581}

Welcome to the Hadron DU-Creators page.

Dispensers and Showroom are up on Alioth

All ships are updated and tested for 1.4 LUA changes.

Ship tokens can be ordered in custom voxels colours!
We provide put down (technican) skills for all our ships for free.

-- Be aware that all provided max cargo values are based on lvl5 skills unless otherwise descibed! --
-- all Token prices are updated --

Visit us in VR : Hadron HQ

26

Hadron M Factory

Hadron

Static

No attributes :-(

-- Can be viewed in VR: Hadron HQ Alioth --- Introducing the Hadron M Factory The factory shell has been laid out for production of all T1 to T3 pures, products, parts and elements, with plenty of room to install T4 + T5 if needed. Comes with 5 floors and 6 mining units connected to the Jericho mining script. Comes with programming boards preinstalled for augmented reality labels, allowing you to quickly locate industry on any floor and easily read the layout of the factory at a glance. The container hubs are placed on customizable screens so you can neatly organize your storage to your needs. The blueprint uses T1 voxel and luminescent glass exclusively. No industry units or containers are included in the blueprint as the augmented reality makes installation of industry easy. This is so you can choose what to produce when you want or need it. The images alone aren’t enough to showcase all the detail our factory has to offer so please visit us in VR but remember to purchase in person! VR: Hadron HQ To showcase the factory and explain the layout we made an video tour of the factory: https://www.youtube.com/watch?v=BJXpXqc4MaI

BP: 10 Mħ
6

Atlas L Pro by Hadron

Hadron

Ship

Cargo Lift: 10,000 t

Hadron’s signature voxel work and Jeronimo’s feature packed JSE++ have come together to produce our series of tower free space elevators! Our elevators are tuned to provide lightning fast transportation of goods and personnel, to and from space, with minimal fuel consumption and effort. What sets our products apart from the competition is our elevators use a number of atmospheric and space brakes to slow the craft rather than using engines to do so which burn a lot of fuel. By using brakes, a huge amount of cargo can be brought safely down from space. Damage Report AR (augmented reality) for monitoring fuel and overall weight at a glance JSE++ elevator script for maximum control and performance tuning The JSE++ flight script provided by Jeronimo, offers a huge number of parameters for you to tune the elevator to your liking. Some notable features include: - Default++ windows system, draggable windows, interactable buttons - Up to 9 easily adjustable and renamable floors - Customisable orientations vectors for gravity elevators or shaft elevators - Various customizable engines settings, approach and travel speeds for empty or full cargo - Automatic engines power on/off - ECO Mode (uses gravity to accelerate the elevator back down to the planet) - Dynamic Augmented Reality floor selection interface - Hot keys for quick action (ALT + 1...9) - Admin list for allowing only certain people to adjust parameters - Blacklist to exclude certain people from using the elevator - Interface available in 3 languages: eng / fr / ger - Auto shutoff on endpoints with adjustable telemeter offsets. -100% autonomous docking in space with emitter / receiver. -All Elevators are desinged to fit in gates eg. XS ExpL or XL but will also work with sliding doors. To ensure optimal customer experience, we have developed a concept to provide you with an "all-in-one package". Our mission is a happy customer On your first ever Elevator you can only get an token or you provide the needed parts. Full Service Installation with one of us is required to make sure everything works 100% perfectly, and you are fully satisfied with our product. After your first setup you can buy blueprints and use our install guide or ask us questions any time. The on site install help for all elevators includes: Planning and setting up the ground cradle. Full explanation of all settings in discord with screenshare. After the ground setup we will fly together up and place your space station core. Placement and aligning our DRM free L Space core dock including optional Gates. Integration of the cradle in other space station BP´s. Cargo @1G (Alioth/Haven/Sanctuary) with (Uncommon Atmospheric Engines) and lvl5 Pilot talents: 10000t going up to space 15000t going down to surface Quick demo of the elevator (XS MAX): https://www.youtube.com/watch?v=XIesj0XYORU Call us on discord for an personal tour: ryanpryde / midacre / mcxerxes Visit us in VR: Hadron HQ Alioth

Token: 140 Mħ
BP: 20 Mħ
31

Hadron Endurance

Hadron

Ship

Cargo Lift: 1,200 t

--- Token Price without DSAT and 1 L container and Warp Drive 15M as of August.2023 --- --- Now advanced version is standard --- Hadron Endurance Born of necessity, the Endurance is the ultimate utility ship for any player looking for a ‘one size fits all’ work horse. Built with modularity as its primary focus, the ship tailors to your needs on the fly. Hot swap the elements you need for the task at hand. The Endurance has a home for every element you could possibly need no matter the scenario and comes with ArchHUD on the primary flight controller. Markers around the ship assist with the placement of upto 3x Territory Scanners, an Asteroid Scanner, multiple large containers and a Warp Drive, depending on your needs at the time. Every element can be upgraded to a higher grade version for increased performance. Made using only T1 Voxels throughout. 3 ADVANCED Military atmospheric / 2 ADVANCED Safe space engines: lvl4 pilot skills 900t (no altitude eff.) lvl5 pilot skills 1200t (lvl4 altitude eff.) Ship is now fully upgraded to advanced engines, LUA Shipmonitor and Flightscript (ArchHUD) updated. Excellent inertia matrix with 1kt load. Cutom colours or versions eg. space only can be ordered.

Token: 15 Mħ
BP: 1.5 Mħ
15

Mining Unit Plattform DRM FREE

Hadron

Static

No attributes :-(

Static construct for mining units. DRM FREE S core 3 L container for up to 576kL. (lvl5 container skill) Over two weeks storage of mining an 600L/h T1 Field. Space for 12 mining units and 2 reinfocred sliding doors (Not included in BP) Containers/Surrogate etc. can be removed after placement with no impact on design. Could also fit forcefields (prepared on 4 sides) if you need ramps. Room for custom voxel letters on 2 sides. (See picture, BP is blank) Shopping List: S Core (Nano craftable) Ressurection Node/ VR Pod VR Station (Nano craftable) 3L Container + Hub 94m3Orange Plastic (Nano craftable) 408m3 Gray Plastic Visit my VR on alioth. VR: Hadron HQ Alioth

BP: 5 Kħ
10

Hadron Air Props

Hadron

Library

No attributes :-(

Hadron Air Conditioning Set Spruce up your base with this highly detailed and comprehensive air conditioning prefab kit. From industrial units to commercial home cooling, this set has everything you need to give your constructs that extra level of authenticity and immersion. Included in the set: 6x6 air ducts (straight, curved and 45 degree variants) 6x14 air ducts (straight and curved variants) Brackets and wall mounts for realistic mounting of the ducts Multiple vents for internal and external usage (flush and protruding versions) Vented fans in various sizes and styles Dissected fans for recolour and customization Industrial air conditioning units Inlet and outlet pipes for realistic coolant flow Commercial air conditioning units Appropriate signs for added realism Straight and 1x4 diagonal louvers for custom venting Square and round chimney cap variants Office air outlets round and square I built this set for use at Hadron HQ but I’m releasing it because I know a lot of people build voxel props for decorating their own bases and ships. Now you can save time building and move on to placing these decorations hassle free. I hope you all enjoy!

BP: 10 Mħ
22

Eclipse MK3E

Hadron

Ship

Space Thrust: 117 MN

The Eclipse MK3E is a newly overhauled edition of a classic Asteroid Hunter. Designed for long endurance expeditions in space, it features 3.2 million litres of storage to enable the intrepid miner to haul back a dragon's cache of mineral riches. Three mighty Advanced Safe Space XL engines will get you there and back again while the fuel economy enables long flights far away from any facilities. Specifications are based on LVL5 pilot talents with a full fuel load in a 1G environment (as on a space station), and so represent maximum capabilities. Your performance may be less than stated depending on personal piloting talents. Token and blueprint have level 5 placement boosts. Maximum Cargo Mass: 8,500 Tons Space Engines: 3 Advanced Safe Space Engine XL Maneuvering Engines: 2 Advanced Safe Space Engine M Space Thrust: 8.64 G Space Brakes: 18.6 G Space Low Altitude Lift: 8.85 G (16 Uncommon Military Vertical Booster M) Storage Volume: 3,200 kL (10 Advanced Optimized Container L) Shield: Rare Active Shield Generator L. Armaments: 4 medium weapon hardpoints Weapons and gunner seats are not included in the blueprint but Hadron Organization can outfit a token with the customer's choice of weapons and shield options. The DSAT accessible from the pilot seat and the shield generator is controlled from a touch screen. Touch screen also control accent lights and signs colors. Visit "Hadron Alioth Space Station" in VR to see it.

Token: 55 Mħ
BP: 5 Mħ
5

Atlas Pico Pro by Hadron

Hadron

Ship

Space Thrust: 0.34 MN

Super fast personal transport elevator with rare freight engines for only ~2L fuel consumption per roundtrip. Already over 100 deployed in the system ! Hadron’s signature voxel work and Jeronimo’s feature packed JSE++ have come together to produce our series of tower free space elevators! Our elevators are tuned to provide lightning fast transportation of goods and personnel, to and from space, with minimal fuel consumption and effort. What sets our products apart from the competition is our elevators use a number of atmospheric and space brakes to slow the craft rather than using engines to do so which burn a lot of fuel. By using brakes, a huge amount of cargo can be brought safely down from space. Damage Report AR (augmented reality) for monitoring fuel and overall weight at a glance JSE++ elevator script for maximum control and performance tuning The JSE++ flight script provided by Jeronimo, offers a huge number of parameters for you to tune the elevator to your liking. Some notable features include: - Default++ windows system, draggable windows, interactable buttons - Up to 9 easily adjustable and renamable floors - Customisable orientations vectors for gravity elevators or shaft elevators - Various customizable engines settings, approach and travel speeds for empty or full cargo - Automatic engines power on/off - ECO Mode (uses gravity to accelerate the elevator back down to the planet) - Dynamic Augmented Reality floor selection interface - Hot keys for quick action (ALT + 1...9) - Admin list for allowing only certain people to adjust parameters - Blacklist to exclude certain people from using the elevator - Interface available in 3 languages: eng / fr / ger - Auto shutoff on endpoints with adjustable telemeter offsets. -100% autonomous docking in space with emitter / receiver. -All Elevators are desinged to fit in gates eg. XS ExpL or XL but will also work with sliding doors. To ensure optimal customer experience, we have developed a concept to provide you with an "all-in-one package". Our mission is a happy customer On your first ever Elevator you can only get an token or you provide the needed parts. Full Service Installation with one of us is required to make sure everything works 100% perfectly, and you are fully satisfied with our product. After your first setup you can buy blueprints and use our install guide (VR: Hadron Atlas Guide) or ask us questions any time. The on site install help for all elevators includes: Planning and setting up the ground cradle. Full explanation of all settings in discord with screenshare. After the ground setup we will fly together up and place your space station core. Placement and aligning Space core dock. Integration of the cradle in other space station BP´s. Quick demo of the elevator (XS MAX): https://www.youtube.com/watch?v=XIesj0XYORU Call us on discord for an personal tour: ryanpryde / midacre / mcxerxes Visit us in VR: Hadron HQ Alioth

Token: 7 Mħ
BP: 5 Mħ
11

Hadron Pipes 6x6

Hadron

Library

No attributes :-(

With the inspiration of Damphousse´s pipes, I started my own ones from scratch. Exact 6 voxel diameter. Will perfectly fit the shapes from our circle library. Includes: 90 degree bow, crossing, T junction, 45 degree pipe with joints, flow arrows, flow indicator, valve / endcap, double and single floor/wall mount, double raised mount, glass furnace/chemical housing. Easy to recolour or swap the voxels while placing. Everything is handcrafted with no smoothtool involved. LUA signs for demonstrations and LUA bubble animation included. Flow indicators with screens and res node. Everything interlocks. The tank can fit 1 L container. The chains and the donut are made from the 90 degree pipe segment, but aren't included in the library themselves. Check it out in our showroom!

BP: 10 Mħ
26

Eclipsy II

Hadron

Ship

Cargo Lift: 200 t

-- 10M w/o Warpdrive 12M with -- -- Ship comes now with uncommon engines. -- The ECLIPSY II is a complete rework of all voxels with the VPT and adjustments to low/high altitude lift to counter the warpdrive weight change. Designed as an agile warpshuttle / personal transport. It is perfect to maintain your mining unit calibrations or trips to the market for buisiness. VR pod and 2 surrogate stations. Clean voxelwork and equipped with recolouring LUA script. Overpowered breaking and thrust. 54kl of storage with quick access in the front of the ship. 1200 km/h atmo speed without burning or damaging any elements. S Monitor in cockpit for touch interfaces like SAGA or Aviator. Ship will come boosted to all lvl5 skills and completly fueled. Recolour kit for all orange parts for free! (If you need support for recolouring feel free to ask) >>Info button with way more useful information inside the ship.<< Programming boards with changeable parameters for new screen HDR colours (1-2) and light HDR (1-5). You can test everything (recolour/infobutton) in VR: "Hadron HQ Alioth"

Token: 13 Mħ
BP: 2.5 Mħ
7

Atlas Femto by Hadron

Hadron

Ship

Max Speed: 500 km/h

Super precise personal transport elevator with rare freight engines. will only utilize hover engines when possible or free fly with atmo engines. Engines are only active if the hover turns off. Desinged to fit in Interiour doors for docking. Hadron’s signature voxel work and Jeronimo’s feature packed JSE++ have come together to produce our series of tower free space elevators! Our elevators are tuned to provide lightning fast transportation of goods and personnel, to and from space, with minimal fuel consumption and effort. What sets our products apart from the competition is our elevators use a number of atmospheric and space brakes to slow the craft rather than using engines to do so which burn a lot of fuel. By using brakes, a huge amount of cargo can be brought safely down from space. Damage Report AR (augmented reality) for monitoring fuel and overall weight at a glance JSE++ elevator script for maximum control and performance tuning The JSE++ flight script provided by Jeronimo, offers a huge number of parameters for you to tune the elevator to your liking. Some notable features include: - Default++ windows system, draggable windows, interactable buttons - Up to 9 easily adjustable and renamable floors - Customisable orientations vectors for gravity elevators or shaft elevators - Various customizable engines settings, approach and travel speeds for empty or full cargo - Automatic engines power on/off - ECO Mode (uses gravity to accelerate the elevator back down to the planet) - Dynamic Augmented Reality floor selection interface - Hot keys for quick action (ALT + 1...9) - Admin list for allowing only certain people to adjust parameters - Blacklist to exclude certain people from using the elevator - Interface available in 3 languages: eng / fr / ger - Auto shutoff on endpoints with adjustable telemeter offsets. -100% autonomous docking in space with emitter / receiver. -All Elevators are desinged to fit in gates eg. XS ExpL or XL but will also work with sliding doors. To ensure optimal customer experience, we have developed a concept to provide you with an "all-in-one package". Our mission is a happy customer On your first ever Elevator you can only get an token or you provide the needed parts. Full Service Installation with one of us is required to make sure everything works 100% perfectly, and you are fully satisfied with our product. After your first setup you can buy blueprints and use our install guide (VR: Hadron Atlas Guide) or ask us questions any time. The on site install help for all elevators includes: Planning and setting up the ground cradle. Full explanation of all settings in discord with screenshare. After the ground setup we will fly together up and place your space station core. Placement and aligning Space core dock. Integration of the cradle in other space station BP´s. Quick demo of the elevator (XS MAX): https://www.youtube.com/watch?v=XIesj0XYORU Call us on discord for an personal tour: ryanpryde / midacre / mcxerxes Visit us in VR: Hadron HQ Alioth

Token: 6 Mħ
BP: 5 Mħ
8

Turtle OG

Hadron

Ship

Cargo Lift: 1,550 t

The Turtle is an S core Hauler designed for solo or duo mining expeditions on other planets and bringing your ore back to alioth. Since we never bring heavy loads out of alioth it is a bit low on space thrust , but fine on all sub1G planets. Exelent weight distribution and nice handling. Overpowered braking power for the not so exprienced player. Ship stats with advanced engines / lvl5 Boosts, rest at lvl 4: 1G (alioth to space): lvl5 pilot skills 1550t lvl4 pilot skills 1250t lvl3 pilot skills 1000t (no altitude eff./no warmup opt.) below not tested. It takes 1 week to get every pilot talkent to lvl3! 1G (Alioth surface only) lvl5 pilot skills 2500t lvl4 pilot skills 2250t Glide reentry works fine if you come from other planets with 2500t. We provide Put down(technican) buffs for every of our Blueprints free of charge. VR: Hadron HQ Alioth

Token: 20 Mħ
BP: 5 Mħ
13

Atlas XS Max by Hadron

Hadron

Ship

Cargo Lift: 500 t

--Tokens Available with uncommon Mil Atmo L and Uncommon Maneuver Space L -- --Tested with Lvl 3 pilot talents 400tons to space 1.5kt to surface -- Hadron’s signature voxel work and Jeronimo’s feature packed JSE++ have come together to produce our first series of tower free space elevators! Our elevators are tuned to provide lightning fast transportation of goods and personnel, to and from space, with minimal fuel consumption and effort. What sets our products apart from the competition is our elevators use a number of atmospheric and space brakes to slow the craft rather than using engines to do so which burn a lot of fuel. By using brakes, a huge amount of cargo can be brought safely down from space. A suite of scripts are provided to make ownership of the ATLAS series easy and quick to set up. Included with the elevator are: Damage Report AR (augmented reality) for monitoring fuel and overall weight at a glance Space Core Aligner for accurate core deployment from the elevator JSE++ elevator script for maximum control and performance tuning The JSE++ flight script provided by Jeronimo, offers a huge number of parameters for you to tune the elevator to your liking. Flightscript will come in an LITE and PRO version with different feature sets. Comparsion list can be viewed at our base. Some notable features include: - Default++ windows system, draggable windows, interactable buttons - Up to 9 easily adjustable and renamable floors - Customisable orientations vectors for gravity elevators or shaft elevators - Various customizable engines settings, approach and travel speeds for empty or full cargo - Automatic engines power on/off - ECO Mode (uses gravity to accelerate the elevator back down to the planet) - Dynamic Augmented Reality floor selection interface - Hot keys for quick action (ALT + 1/2) - Admin list for allowing only certain people to adjust parameters - Blacklist to exclude certain people from using the elevator - Interface available in 3 languages: eng / fr / ger - Super hot script support Cargo @1G with (Advanced Atmospheric Engines) and lvl5 Pilot talents: 750t going up to space 1500t going down to surface Cargo @1G with (Uncommon Atmospheric Engines) and lvl4 Pilot talents: 450t going up to space 1500t going down to surface Fuel consumption: Cargo 750t 125km atmo and space ~5% Full roundtrip 16% atmo 8% space Cargo 0t / 125km atmo and space 2% -- full feature video of the flight script will come after release -- Showcase of an easy space core placement : https://www.youtube.com/watch?v=IUxOL6ydCKQ Quick demo of the elevator (XS MAX): https://www.youtube.com/watch?v=XIesj0XYORU Call me on discord for an personal tour: RyanPryde#8917 Visit us in VR: Hadron HQ Alioth

Token: 20 Mħ
16

Hadron Landing Pad M

Hadron

Static

No attributes :-(

Hadron Landing Pad Medium ---Features:--- Detailed voxelwork. Only Tier 1 voxel used. 800m3 Plastic 200m3 Brick 16 easy to place L-Container storage. Plenty of space for adding additional industry like a fuel refinery. With the voxel preview and the coming core snap feature, the pad will easily integrate with your base. Centered to the build box of the M core to allow for more storage or industry below. Visit our showroom in VR (outside area).

BP: 5 Mħ
10

Hadron Mining Platform 8

Hadron

Static

No attributes :-(

Hadron Mining Platform 8 Designed around our signature Hadron theme, the Mining Platform 8 delivers style and function to any outpost or mining operation. Comes equipped with 4x L Basic Containers and each mining unit housing includes markers for quick and easy placement. Utilizing Jericho’s Mining script, you’ll have all the information you need to keep on top of your mining game. From timers to calibration percentages, miner up time and more at a glance. A single detection zone activates the mining script and lighting so no more running around in the dark with a pen and paper. The centralized VR station provides instant access to all mining units on the platform without the need to move from the spot. When deploying the platform, make sure the stairs and the voxel square at the bottom of the platform are above the surface of the terrain. This will ensure you have access to the containers if you choose to swap them out. The raised platform and circular arrangement of the mining units allow the bonus ore to spawn in a ring around the construct allowing for ease of access when collecting. Check it out in our showroom! ---- Available after release. ----

BP: 500 Kħ
11

Hadron Font 1.0

Hadron

Library

No attributes :-(

I made a font for my new build style and went for the full alphabet with some extra symbols. Roman and Cyrillic letters. Original voxels are 3 wide x 5 high. Extruded to 2 wide x 3 high. All edges have been beveled. Works as floating letters or inside a voxel surface. If you place it in a surface grab the already inlaid parts and recolour them. You may need to correct some flickering voxels. Can be viewed in our showroom. VR: Hadron HQ Alioth

BP: 1 Mħ
15

Exended Circle Set

Hadron

Library

No attributes :-(

All uneven radii from 65 voxels to L Core maximum 255 voxels 255 is max whats fit in m Core and also max if you need 1 circle in on 1 L core. If you need Larger Radii , don`t hesitate to ask for it

BP: 11.11 Mħ
1

Rebellion by Chewie and Hagbard

Hadron

Ship

Cargo Lift: 500 t

https://du-creators.org/makers/Hagbard/ship/Rebellion%20by%20Chewie%20and%20Hagbard === Rebellion === "When an affordable ship actually performs better then most expensive ships out there, it might be a Rebellion... " The Rebellion is a ship created by Hagbard and Chewie_1. It was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1 using the 2d voxelplaner gifted to the community by jaylebreak. It has includes a warp drive, uncommon Atmo engines and a Shield S. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other usefull features Oct. 20th 22: The DU Player Kukacha created a parts list to help player have an easy overview on which parts to get: https://docs.google.com/spreadsheets/d/1SC6omX1ykK6Aef5Pq0dxvJCkHTPk-JDOBHxrO-BM-_c/edit#gid=0

Token: 10 Mħ
BP: 1.5 Mħ
9

Warp Box

Hadron

Ship

Cargo Lift: 1,000 t

Space only warpable container with 100kl storage. Ever thought "i am getting greedy" on an asteroid ? Well, warp your earnings away to the nearest savezone, your space station or parked ship. This little (XS) box can be docked on your ship and hold up to 1KT ore. With 1KT (60KL Gold + 40KL Pyrite) it is able to get off an asteroid. Also nice for solo mining sessions on broadcasted roids. Radar, ECU and 2 Jumpseats. 70 tons fueled mass Warp cost with 1KT cargo: 90SU: 24 Warpcells 150SU: 40 Warpcells 500SU: 134 Warpcells 0-10000kmh 1min 35sec 0-20000kmh 3min 20sec 0-29000kmh 6min 0-30000kmh 7min (12% Fuel used) 30000-0kmh 2min (3SU) VR: Hadron HQ We provide Put down(technican) buffs for every of our Blueprints free of charge.

BP: 500 Kħ
4

Chewie`s Ente 07

Hadron

Ship

Cargo Space: 2,150 kL

https://du-creators.org/makers/Chewie_1/ship/Ente%2007 https://youtu.be/ipau_KMkNP4 Introducing the Ente 7, the latest addition to our line of medium-sized multipurpose haulers! The Ente 7 is a stunning example of advanced modern design, with sleek lines, and cutting-edge materials. At the heart of the Ente 7 is a perfectly balanced selection of components, chosen for their reliability, efficiency, and performance. From the advanced customized flight script to the state-of-the-art navigation and communication systems, every aspect of the Ente 7 is designed to work seamlessly together, delivering unparalleled performance and control. The Ente 7's spacious cargo hold and sturdy construction make it perfect for transporting anything from raw materials to finished goods. And with advanced fuel management systems, the Ente 7 is incredibly efficient, allowing for longer trips and greater range. But it's not just about functionality - the Ente 7 is a work of art in its own right. With its smooth curves and futuristic aesthetic, this ship is sure to turn heads wherever it goes. And with its advanced technology, you'll always be connected and in control. So whether you're looking for a reliable workhorse or a statement piece that showcases your impeccable taste, the Ente 7 has you covered. Experience the power, beauty, and innovation of the perfectly balanced Ente 7 today! Video by Swervin: https://youtu.be/ipau_KMkNP4 VR: "Hadron" (dont buy Blueprints in VR!) It comes with Hagbards famous flight Script. Engine Configuration: - 8x advanced military Atmospheric Engines L - 6x advanced maneuver Atmospheric Engine L - 2x advanced safe Space Engine XL Hovers and vertical Boosters are Basic. Token: please contact SinInc#9616 on Discord or at Hadron when SinnInc not availble

Token: 60 Mħ
BP: 15 Mħ
1

Rebellion Evo II adv. by Chewie and Hagbard

Hadron

Ship

Cargo Lift: 1,000 t

https://du-creators.org/makers/Hagbard/ship/Rebellion%20Evo%20II%20adv.%20by%20Chewie%20and%20Hagbard The Rebellion EVO II is the next generation of the popular rebellion. Tokens available for the "T3 Advanced" version BP's are the same price with 6m Quanta. Token Prices: Rebellion EVO II Advanced 17.25M Quanta We tried to make the token prices really competitive. They should match the prices for the full parts at the markets (+BP Price), so unless you build your own parts and have good talents, you will probably not be able to buy it cheaper on the markets today. The dispensers are in the Alioth ::pos{0,2,-21.4557,122.4885,170.6865} The Rebellion EVO II is a ship created by Hagbard and Chewie_1. It's predecessor was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1. It included a warp drive, 2x uncommon or advanced Atmo engines, 2x uncommon or advanced Space engines. Free Boost to my placement skills if you visit Hagbard on Alioth.

Token: 17.25 Mħ
BP: 6 Mħ
27

Atlas M PRO by Hadron

Hadron

Ship

Cargo Lift: 4,000 t

--- 32x Unc Atmospheric Engine L / 28x Unc Space Engine L --- Hadron’s signature voxel work and Jeronimo’s feature packed JSE++ have come together to produce our first series of tower free space elevators! Our elevators are tuned to provide lightning fast transportation of goods and personnel, to and from space, with minimal fuel consumption and effort. What sets our products apart from the competition is our elevators use a number of atmospheric and space brakes to slow the craft rather than using engines to do so which burn a lot of fuel. By using brakes, a huge amount of cargo can be brought safely down from space. A suite of scripts are provided to make ownership of the ATLAS series easy and quick to set up. Included with the elevator are: Docking script using a mix of LUA and logic for arriving at your destination Damage Report AR (augmented reality) for monitoring fuel and overall weight at a glance Space Core Aligner for accurate core deployment from the elevator JSE++ elevator script for maximum control and performance tuning Designed to fit in 2 expanded gate L (pre build M-Core pad seperately available) The JSE++ flight script provided by Jeronimo, offers a huge number of parameters for you to tune the elevator to your liking. Some notable features include: - Default++ windows system, draggable windows, interactable buttons - 9 easily adjustable and renamable floors - Customisable orientations vectors for gravity elevators or shaft elevators - Various customizable engines settings, approach and travel speeds for empty or full cargo - Automatic engines power on/off - ECO Mode (uses gravity to accelerate the elevator back down to the planet) - Dynamic Augmented Reality floor selection interface - Hot keys for quick action (ALT + 1/9) - Admin list for allowing only certain people to adjust parameters - Blacklist to exclude certain people from using the elevator - Interface available in 3 languages: eng / fr / ger - Super hot script support Cargo @1G and lvl5 Pilot talents: 4500t going up to space 8000t going down to surface Cargo @1G and lvl4 Pilot talents: 3750t going up to space 7000t going down to surface fuel consumption: Cargo 5000t 125km atmo and space 5% full roundtrip 15% atmo 8% space Cargo 0t / 125km atmo and space 2% -- full feature video of the flight script will come after release -- Showcase of an easy space core placement : https://www.youtube.com/watch?v=IUxOL6ydCKQ Quick demo of the elevator (XS MAX): https://www.youtube.com/watch?v=XIesj0XYORU All Tokens have LVL5 Put-down (technician) engine + container volume skills. Delivery and personal tour included. Discord for updates and news. Visit us in VR: Hadron HQ

Token: 65 Mħ
7

Hadron Stairs and Catwalk Set

Hadron

Library

No attributes :-(

Hadron Stairs and Catwalk Set Created by Chewie1, adjusted and expanded by T4kler to the 84 step voxel grid, this stair and catwalk set has everything you need to create access wherever you want it. Intended for creating an optimal elevation in the Hadron showroom, we used this set to create nice observation spots all around our HQ. Now we’re proud to release it DRM free for all to utilize in your own structures and ships! Our prefab set provides straight and 45 degree (diagonal) catwalks and junctions to ensure you find the right path for your elevated walkways. By default, the set uses T1 materials only for easy deployment and has a checkerboard design for easy understanding and manipulation of the voxels.

BP: 5 Mħ
11

Tigron K-VSR

Hadron

Ship

Max Speed: 1,900 km/h

Hadron presents : The Tigron K-VSR A ship featured in Wipeout Omega Collection. It appears in the game as an unlockable bonus ship for use in HD and Fury tracks. The super detailed voxelwork and the outstanding handling gives you the feel of wipeout racing in DualUniverse. Its not desinged to be the fastest ever build speeder, we focused on super details and design. Custom cockpit HUD with actual current thrust indicator, height and speed. you can change the HUD colour and side display background in the programmboard if you decide to spawn it in other colours. Fueled with Sardinis Default-- Flighthud it performes super agile. The HUD is fully customizable from colours to adjustor power. Get it for your other ships also! : https://github.com/TheGreatSardini/Default-- Handling: The speeder is trimmed to be super quick reacting, max turn power and brakes. It has pitch and roll stabilisation on which you can tun off when you dont like them or adjust the angles on wich they react. Versions : (all numbers based on lvl5 talents) Freight: Rare freight M and S engines. Flighttime of hours in upper atmosphere and sufficient to reach max speeds of 1850km/h @ 11% atmosphere and above 2300km/h @1%. Military: Rare Military M and S engines. Flighttime of around 30minutes at max thrust but capable of going 1950km/h @ 11% and 2800km/h @1% >>> With military it will burn at over 2000km/h in lower atmosphere and destory itself unless you set a speedlimit in the settings!<<< Tokens available in any thinkable variation you want. Give us a visit in VR at: Hadron HQ Alioth

Token: 6 Mħ
BP: 5 Mħ
32

Turtle II

Hadron

Ship

Cargo Lift: 3,000 t

With 300+ hours of "Voxel precision tool" and lua scripting the Turtle II is the ultimate upgrade of an already iconic ship. Designed to maintain off-planet mining sites that are on a 2 week collection cycle. With deep space exploration in mind the ship is capable to be armed with e.g. 8 S-size weapons. - - - Recoloring options: - - - Recolour all screens and lights -> activate switch -> select colour on touchscreen. Activate seat-switch or enter pilotseat for shield and ship monitor sync. Test it at our showroom. Recolour-kit for all accent lines available DRM free. All screens made in lua screen tech and sync with RGB databank. Aditional parameters in programming boards e.g. background and signature. Innertia matrix is trimmed to 3KT cargo. Nearly zero off axis rotation when fully loaded. - Can fit M shield. - - - Ship stats - - - Uncommon military atmospheric / Uncommon maneuver XL space: 1G (alioth to space): lvl5 pilot skills 2500t lvl4 pilot skills 2250t lvl3 pilot skills 2000t (no altitude eff./no warmup opt.) The ship can hover and move with 5600t. Glide reentry works fine. (tested with 3600t) We provide Put down (technican) buffs for every of our Blueprints free of charge as soon as available again. - - - Token options: - - - Green/Red/Purple versions with matching forcefield/door etc. skins! Uncommon maneuver or military XL engines. VR: Hadron HQ Alioth

Token: 47 Mħ
BP: 15 Mħ
23

RyanPryde´s Circles and Corners

Hadron

Library

No attributes :-(

-- Availabe at our Alioth base -- Hi everyone, I present you my new circle library. Tons of corners and shapes wait for you to make our world more round! All should be working fine on the new 84 voxel grid. Most parts I checked with polished white titanium for dents and errors. Includes: Standard circles from 1 to 64 radius. (all reworked and checked) Extra vertex circles (extruded extra voxels) from 3 to 12 radius. Cones in 1x0.5 slopes from 1 to 14 radius. Convex and concave rings (inside and outside curved) from 2.5 to 15 radius. Extruded outside curves from 2 to 15 radius. 1x1 corners with different radii. (0.5, 0.75, 1 voxel radius) 1x1 to 1x4 circle slopes. (not increasing in diameter) Corner variations from 1x1 to 8x8. Mini pipes from 0.10 to 1 voxel diameter. 3 L Screens with Lua circles to make your own curves or railings. "some assembly required" ;-) Just kidding, but working with circles require you to manually adjust some joints, so pull out the vertex precision tool and get started. Credits to BIA for the original circles and all the people who helped me in testing this library. Available in our showroom (Hadron HQ Alioth) for 5000 quanta! Version 0.31.3 - Release (Check out my update feed for future additions) If you have something to contribute, call me on discord. VR: Hadron HQ Alioth

BP: 5 Kħ
10

LUA Touchscreen Examples

Hadron

Script

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Give your favorite ships a touch of class with our DRM free touch screens (as seen on the Eclipse). Backgrounds are PNG since LUA drawings have no graphical editor. I am no LUA expert but the original code was provided by NQ-Deckard who (in my opinion) is! (DU-Forums) Simple LUA editing knowledge is required. Tinker with the values and you will quickly understand what is going on. It should be noted that "--" uncomments a line. Thanks to Suppe and his instructions in the screen code. Simple to deploy as you can omit the forcefields (the only T3 elements in the blueprint). All code is updated for LUA revamp. 09.2022 Have fun and LUA-fy your ships! VR: Hadron HQ Alioth

Resale: 500 Kħ
6

PDP Pocket Drone Platform

Hadron

Ship

Dry Weight: 1 t

you need something tiny that fits in your ship ? you want to reach your agg ship ? running between mining tiles bores you ? well what about an compactable mini drone ! it will VTOL only and steer by leaning in flight direction. the plattform can hover up to 2500 meters and thanks to rare freight engines sustain for over two hours. give this little helper a try and feel like ironman :-) give us a visit in VR : Hadron HQ Alioth

Token: 500 Kħ
11

Hadron Factory Core L v6

Hadron

Static

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Hadron L Factory Hadron proudly presents our first L core factory template in our signature voxel style. 2 years and 6 iterations later, our factory core has been optimized to incorporate a clever container bus system for easy manufacturing. The bus system uses a “master container > transfer unit > bus container” format and was designed in such a way, that by using S Containers on the outer edges of the core, all products and parts (eg. steel, hydraulics, frames) can be distributed to all floors that require them for further production. This method of distribution was intended to support industry for every craftable in the game and requires the minimal amount of effort to do so. The factory has no voxel walls as it is intended for 4 additional L core shells (joining up at the center of the factory core) to make up the voxel surround. It has been designed this way to reduce lag on the central factory core itself by allowing for you to create your own voxel shell around the factory on these outer “shell cores”. This allows for additional storage or industry to be added to the free space in these shell cores. Container Hubs placed on these outer shell cores can be moved to the central monitor walls, keeping them separate from the main factory itself, allowing easy access to them from the center of the main factory core. Layout Ground Floor - Refining and Pure Products The ground floor comes with a central console for accessing multiple Container Hubs and has 8 Mining Unit holders for on site harvesting of Ore. The Ore is then fed to a series of Refiners and from there, the Pure material gets fed to Smelters, Chemical Industries, Glass Furnaces or Recyclers for conversion into Products or made into Scrap/Fuel. 1st Floor - Intermediary Parts and Complex Parts The 1st floor uses the bus system to receive the Products from the floor below and has been arranged to support the production of all Intermediary Part and Complex Parts. These Parts are then fed back to the bus for distribution to the floors above. 2nd Floor - Structural Parts and Functional Parts The 2nd floor uses the bus system to receive all Products, Intermediary Parts and Complex Parts from the floors below. This floor has been arranged to support the remaining Structural Parts and Functional Parts production, completing the entirety of the games most common Parts for distribution via the bus system to the remaining 2 floors. 3rd Floor Exceptional Parts and Warp Cells The 3rd floor is intended for production of Exceptional Parts. These are specialized parts for use in high tier production and are mostly optional. We advise using this floor for the production of Warp Cells as Exceptional Parts are a key ingredient for those and various other end game items. The floor can however also be used the same as the 4th floor to house Assembly Lines for the production of anything else you choose. 4th Floor - Assembly Lines for Finished Products and Storage The final floor is a blank slate for your production needs. It has been designed so the bus system can deliver all Products and Parts (created on the floors below) to Assembly Lines of your choice. This allows for easy expansion and linking from the bus Containers (now on all 4 sides of the core) to your choice of Assemblers. For any questions about the bus system or functionality of the factory , please contact RyanPryde on Discord or visit Hadron HQ for an in-depth explanation and further resources to help you understand and utilize your new factory! The layout is similar to the M Factory ! so take an look at our video tour: https://www.youtube.com/watch?v=BJXpXqc4MaI Visit us in VR: Hadron HQ

BP: 5 Mħ
13

Hadron Mining Platform 4

Hadron

Static

No attributes :-(

Hadron Mining Platform 4 Designed around our signature Hadron theme, the Mining Platform 4 delivers style and function to any outpost or mining operation. Comes equipped with 1x M Basic Containers and each mining unit housing includes markers for quick and easy placement. The centralized VR station provides instant access to all mining units on the platform without the need to move from the spot. When deploying the platform, make sure the stairs and the voxel square at the bottom of the platform are above the surface of the terrain. This will ensure you have access to the container if you choose to swap it out. The raised platform and circular arrangement of the mining units allow the bonus ore to spawn in a ring around the construct allowing for ease of access when collecting.

BP: 200 Kħ